A63F 2300/55
Details of game data or player data management
A63F2300/55 (Details of game data or player data management) appears on 3,703 US grants and 4,938 published applications in this corpus.
Search patents in A63F- Granted patents
- 3,703
- Published applications
- 4,938
- Assignees
- 1,045
- Inventors
- 6,700
- Latest grant
- 29 Sep 2026
Filings by year
| Year | Granted patents | Published applications |
|---|---|---|
| 1978 | 1 | 0 |
| 1979 | 0 | 0 |
| 1980 | 0 | 0 |
| 1981 | 0 | 0 |
| 1982 | 1 | 0 |
| 1983 | 0 | 0 |
| 1984 | 0 | 0 |
| 1985 | 1 | 0 |
| 1986 | 1 | 0 |
| 1987 | 2 | 0 |
| 1988 | 0 | 0 |
| 1989 | 0 | 0 |
| 1990 | 1 | 0 |
| 1991 | 1 | 0 |
| 1992 | 1 | 0 |
| 1993 | 2 | 0 |
| 1994 | 2 | 0 |
| 1995 | 3 | 0 |
| 1996 | 9 | 0 |
| 1997 | 8 | 0 |
| 1998 | 16 | 0 |
| 1999 | 14 | 0 |
| 2000 | 16 | 0 |
| 2001 | 24 | 29 |
| 2002 | 31 | 113 |
| 2003 | 34 | 84 |
| 2004 | 47 | 121 |
| 2005 | 36 | 115 |
| 2006 | 32 | 155 |
| 2007 | 27 | 218 |
| 2008 | 40 | 215 |
| 2009 | 40 | 338 |
| 2010 | 104 | 357 |
| 2011 | 141 | 280 |
| 2012 | 251 | 420 |
| 2013 | 303 | 348 |
| 2014 | 333 | 302 |
| 2015 | 268 | 204 |
| 2016 | 267 | 164 |
| 2017 | 258 | 163 |
| 2018 | 173 | 121 |
| 2019 | 179 | 162 |
| 2020 | 161 | 207 |
| 2021 | 202 | 203 |
| 2022 | 183 | 166 |
| 2023 | 162 | 174 |
| 2024 | 163 | 134 |
| 2025 | 119 | 98 |
| 2026 | 46 | 47 |
By publication year. Applications have been published since 2001. 2026 runs to 8 Oct.
Subgroups
Granted patents
- A63F 2300/5546Using player registration dataIndexing code2,291
- A63F 2300/5526Game data structureIndexing code838
- A63F 2300/552For downloading to client devicesIndexing code591
- A63F 2300/5506Using advertisementsIndexing code285
- A63F 2300/5586For enforcing rights or rulesIndexing code244
- A63F 2300/5593Involving scheduling aspectsIndexing code214
- A63F 2300/5513Involving billingIndexing code211
Recent patents
- Method and apparatus for analyzing user-generated performance data29 Sep 2026US 12,746,466 B2GN Store Nord A/S
- Interactive gaming urinal29 Sep 2026US 12,747,572 B1
- Video game streaming in parts to reduce latency22 Sep 2026US 12,741,208 B2AT&T Intellectual Property I, L. P.
- Virtual-environment-based interaction method and apparatus, device, medium, and program product22 Sep 2026US 12,743,858 B2Tencent Technology (Shenzhen) Company Limited
- Information processing apparatus and inputting apparatus for sharing image data8 Sep 2026US 12,728,349 B2Sony Interactive Entertainment Inc.
- Tracking and representing video game help sessions8 Oct 2026US 2026/0306949 A1Microsoft Technology Licensing, LLC
- One or more non-transitory computer-readable storage media, game system, game apparatus and computer-implemented method24 Sep 2026US 2026/0284536 A1Nintendo Co., Ltd.
- Personalized avatar systems and methods10 Sep 2026US 2026/0263930 A1Sony Interactive Entertainment Inc.
- System and method for managing avatars for use in multiple 3d rendering platforms10 Sep 2026US 2026/0263939 A1Cross Game Play LLC
- System and method for managing avatars for use in multiple 3d rendering platforms27 Aug 2026US 2026/0249192 A1Cross Game Play LLC
Most cited
By later US patents
- Distributed electronic entertainment method and apparatus1,916US 7,657,910 B1E-Cast, Inc. · 2010
- Remote-auditing of computer generated outcomes and authenticated biling and access control system using cryptographic and other protocols1,382US 5,768,382 AWalker Asset Management Limited Partnership · 1998
- Illusion of skill game machine for a gaming system1,230US 4,582,324 ABally Manufacturing Corporation · 1986
- Remote-auditing of computer generated outcomes, authenticated billing and access control, and software metering system using cryptographic and other protocols1,001US 5,970,143 AWalker Asset Management, L.P. · 1999
- System and method for augmented and virtual reality924US 9,215,293 B2Magic Leap, Inc. · 2015