A63F 2300/5513
Involving billing
Official title: involving billing
A63F2300/5513 (Involving billing) appears on 211 US grants and 320 published applications in this corpus.
Search patents in A63F- Granted patents
- 211
- Published applications
- 320
- Assignees
- 122
- Inventors
- 431
- Latest grant
- 5 Aug 2025
Filings by year
| Year | Granted patents | Published applications |
|---|---|---|
| 1978 | 1 | 0 |
| 1979 | 0 | 0 |
| 1980 | 0 | 0 |
| 1981 | 0 | 0 |
| 1982 | 0 | 0 |
| 1983 | 0 | 0 |
| 1984 | 0 | 0 |
| 1985 | 0 | 0 |
| 1986 | 0 | 0 |
| 1987 | 0 | 0 |
| 1988 | 0 | 0 |
| 1989 | 0 | 0 |
| 1990 | 0 | 0 |
| 1991 | 0 | 0 |
| 1992 | 0 | 0 |
| 1993 | 0 | 0 |
| 1994 | 0 | 0 |
| 1995 | 0 | 0 |
| 1996 | 0 | 0 |
| 1997 | 2 | 0 |
| 1998 | 1 | 0 |
| 1999 | 1 | 0 |
| 2000 | 0 | 0 |
| 2001 | 1 | 2 |
| 2002 | 2 | 15 |
| 2003 | 4 | 5 |
| 2004 | 1 | 24 |
| 2005 | 3 | 10 |
| 2006 | 2 | 19 |
| 2007 | 1 | 27 |
| 2008 | 5 | 25 |
| 2009 | 6 | 14 |
| 2010 | 21 | 21 |
| 2011 | 14 | 18 |
| 2012 | 23 | 25 |
| 2013 | 20 | 24 |
| 2014 | 24 | 16 |
| 2015 | 11 | 21 |
| 2016 | 7 | 4 |
| 2017 | 14 | 7 |
| 2018 | 8 | 4 |
| 2019 | 5 | 8 |
| 2020 | 6 | 6 |
| 2021 | 8 | 8 |
| 2022 | 9 | 7 |
| 2023 | 4 | 6 |
| 2024 | 4 | 1 |
| 2025 | 3 | 3 |
By publication year. Applications have been published since 2001.
Recent patents
- Cross-channel blockchain and metaverse integration solutions for gaming systems5 Aug 2025US 12,377,351 B2LNW Gaming, Inc.
- Game window29 Apr 2025US 12,285,694 B1FanDuel Limited
- System and method of gamification of real-life events1 Apr 2025US 12,263,406 B2Boomanity Corp.
- System for providing item generation service for generating artificial intelligence-based dynamic game environment27 Aug 2024US 12,070,690 B2
- Delivering digital content for an application30 Jul 2024US 12,050,666 B2Microsoft Technology Licensing, LLC
- Cross-channel blockchain and metaverse integration solutions for gaming systems6 Nov 2025US 2025/0339781 A1LNW Gaming, Inc.
- Game window2 Oct 2025US 2025/0303304 A1FanDuel Limited
- System and method of gamification of real-life events19 Jun 2025US 2025/0196011 A1Boomanity Corp. A Delaware Corporation
- Systems and methods for updating in-game content13 Jun 2024US 2024/0189719 A1Flip Phone Games, Inc.
- System and method of gamification of real-life events26 Oct 2023US 2023/0338856 A1Boomanity Corp. A Delaware Corporation
Most cited
By later US patents
- Distributed electronic entertainment method and apparatus1,916US 7,657,910 B1E-Cast, Inc. · 2010
- Remote-auditing of computer generated outcomes and authenticated biling and access control system using cryptographic and other protocols1,382US 5,768,382 AWalker Asset Management Limited Partnership · 1998
- Remote-auditing of computer generated outcomes, authenticated billing and access control, and software metering system using cryptographic and other protocols1,001US 5,970,143 AWalker Asset Management, L.P. · 1999
- Gaming terminal data repository and information distribution system752US 6,645,077 B2Igt · 2003
- Methods and systems for non-program applications for subscriber television198US 5,592,212 ANews Datacom Ltd. · 1997