A63F 13/825
Fostering virtual characters
A63F13/825 (Fostering virtual characters) appears on 415 US grants and 573 published applications in this corpus.
Search patents in A63F- Granted patents
- 415
- Published applications
- 573
- Assignees
- 166
- Inventors
- 893
- Latest grant
- 6 Oct 2026
Filings by year
| Year | Granted patents | Published applications |
|---|---|---|
| 1996 | 1 | 0 |
| 1997 | 1 | 0 |
| 1998 | 0 | 0 |
| 1999 | 6 | 0 |
| 2000 | 8 | 0 |
| 2001 | 10 | 4 |
| 2002 | 8 | 15 |
| 2003 | 10 | 6 |
| 2004 | 7 | 5 |
| 2005 | 3 | 8 |
| 2006 | 2 | 6 |
| 2007 | 2 | 12 |
| 2008 | 2 | 27 |
| 2009 | 0 | 12 |
| 2010 | 6 | 11 |
| 2011 | 11 | 15 |
| 2012 | 16 | 23 |
| 2013 | 17 | 25 |
| 2014 | 20 | 22 |
| 2015 | 25 | 38 |
| 2016 | 27 | 57 |
| 2017 | 26 | 28 |
| 2018 | 33 | 23 |
| 2019 | 29 | 20 |
| 2020 | 17 | 33 |
| 2021 | 25 | 23 |
| 2022 | 23 | 31 |
| 2023 | 17 | 34 |
| 2024 | 29 | 33 |
| 2025 | 22 | 29 |
| 2026 | 12 | 33 |
By publication year. Applications have been published since 2001. 2026 runs to 8 Oct.
Recent patents
- Non-transitory computer readable medium, information processing method, and game device6 Oct 2026US 12,752,198 B2Cygames, Inc.
- Systems and methods for training and applying virtual occurrences with modifiable outcomes to a virtual character using telematics data of one or more real trips22 Sep 2026US 12,741,217 B2Quanata, LLC
- Systems and methods for facilitating private communication between users22 Sep 2026US 12,741,219 B2Sony Interactive Entertainment Inc.
- Non-transitory computer readable medium, information processing method, and gaming device4 Aug 2026US 12,697,546 B2Cygames, Inc.
- Program, information processing device, method, and system23 Jun 2026US 12,661,590 B2Cygames, Inc.
- Portable game device and storage medium1 Oct 2026US 2026/0295381 A1Bandai Co., Ltd.
- Portable game device and storage medium1 Oct 2026US 2026/0295382 A1Bandai Co., Ltd.
- Systems and Methods for Adaptive Avatar Dialog Generation and Behavioral Modeling24 Sep 2026US 2026/0284519 A1Board of Regents, The University of Texas System
- Virtual Resource Allocation Method and Apparatus, Device, Storage Medium, and Program Product13 Aug 2026US 2026/0233106 A1Tencent Technology (Shenzhen) Company Limited
- Gaming features for an electronic game6 Aug 2026US 2026/0224994 A1Carbonated Inc.
Most cited
By later US patents
- Multi-player interactive electronic game for health education466US 6,210,272 B1Health Hero Network, Inc. · 2001
- Simulation device for fostering a virtual creature397US 6,227,966 B1Bandai Co., Ltd. · 2001
- Apparatus and method of communicating between electronic games303US 5,971,855 ATiger Electronics, Inc. · 1999
- Magical wand and interactive play experience279US 7,445,550 B2Creative Kingdoms, LLC · 2008
- Operating device with analog joystick224US 5,984,785 ANintendo Co., Ltd. · 1999