Gaming features for an electronic game
AssigneeCarbonated Inc.
InventorsTravis Boatman, Christopher Carlson, Frank Austin Keller, Kolbe Launchbaugh, Lloyd Tullues, Nikolaas Van Wonterghem
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AssigneeCarbonated Inc.
InventorsTravis Boatman, Christopher Carlson, Frank Austin Keller, Kolbe Launchbaugh, Lloyd Tullues, Nikolaas Van Wonterghem
Estimating the term…
Systems and methods for providing a gaming system with particular features are provided herein. In particular, a gaming system can provide nested object packages. In some embodiments, the gaming system can monitor user monitoring service calls in third party platforms and implement associated features. In some embodiments, the gaming system can receive developer modifications and schedule multiple updates of the gaming system. In some embodiments, the gaming system can determine inter squad dynamics based on character traits. In some embodiments, the gaming system can provide modified game data to a first set of users and unmodified game data to a second set of users. In some embodiments, the gaming system can generate actions for groups of characters based on user swipes. In some embodiments, the gaming system can implement a player proxy for a player. In some embodiments, the gaming system can use search nodes and agents to map territories.
(canceled)
A monitoring system comprising:
A computer-implemented method comprising:
A non-transitory computer-readable medium storing computer-executable instructions that, when executed by one or more computing devices, configure the one or more computing devices to execute an application corresponding to a content, wherein the content is executed based at least in part on content data, the application configured to:
Dependencies are inferred from the claim text.