A63F 13/493
Resuming a game
Official title: Resuming a game, e.g. after pausing, malfunction or power failure
A63F13/493 (Resuming a game) appears on 395 US grants and 441 published applications in this corpus.
Search patents in A63F- Granted patents
- 395
- Published applications
- 441
- Assignees
- 148
- Inventors
- 812
- Latest grant
- 6 Oct 2026
Filings by year
| Year | Granted patents | Published applications |
|---|---|---|
| 1988 | 2 | 0 |
| 1989 | 0 | 0 |
| 1990 | 0 | 0 |
| 1991 | 1 | 0 |
| 1992 | 1 | 0 |
| 1993 | 2 | 0 |
| 1994 | 0 | 0 |
| 1995 | 1 | 0 |
| 1996 | 2 | 0 |
| 1997 | 7 | 0 |
| 1998 | 3 | 0 |
| 1999 | 7 | 0 |
| 2000 | 5 | 0 |
| 2001 | 4 | 0 |
| 2002 | 4 | 7 |
| 2003 | 5 | 5 |
| 2004 | 4 | 8 |
| 2005 | 4 | 8 |
| 2006 | 4 | 9 |
| 2007 | 2 | 9 |
| 2008 | 3 | 9 |
| 2009 | 4 | 7 |
| 2010 | 7 | 12 |
| 2011 | 4 | 9 |
| 2012 | 14 | 24 |
| 2013 | 19 | 23 |
| 2014 | 16 | 29 |
| 2015 | 20 | 19 |
| 2016 | 16 | 17 |
| 2017 | 32 | 24 |
| 2018 | 15 | 27 |
| 2019 | 35 | 27 |
| 2020 | 24 | 34 |
| 2021 | 28 | 27 |
| 2022 | 23 | 25 |
| 2023 | 29 | 21 |
| 2024 | 19 | 23 |
| 2025 | 18 | 13 |
| 2026 | 11 | 25 |
By publication year. Applications have been published since 2001. 2026 runs to 8 Oct.
Recent patents
- AI player model gameplay training and highlight review6 Oct 2026US 12,752,193 B2Sony Interactive Entertainment Inc.
- Replay of game play between a video frame where a snapshot was captured and a selected video frame to begin a new game play of a video game6 Oct 2026US 12,752,200 B2Sony Interactive Entertainment Inc.
- Systems and methods for efficient management of resources for streaming interactive multimedia content11 Aug 2026US 12,707,126 B2Adeia Guides Inc.
- Stop control device, stop control method, and program4 Aug 2026US 12,697,544 B2Sony Interactive Entertainment Inc.
- Tracking and representing video game help sessions28 Jul 2026US 12,691,380 B2Microsoft Technology Licensing, LLC
- Preferential timeline scrubbing in interactive games8 Oct 2026US 2026/0306943 A1Skydance Silicon Valley, LLC
- Tracking and representing video game help sessions8 Oct 2026US 2026/0306949 A1Microsoft Technology Licensing, LLC
- Automatic pinch point generation in interactive games13 Aug 2026US 2026/0233091 A1Skydance Silicon Valley, LLC
- Cloud gaming terminal device and cloud gaming server and methods for adjusting encoder parameters based on terminal playback quality9 Jul 2026US 2026/0192193 A1Realtek Semiconductor Corp.
- Method and device for supporting game play in electronic device2 Jul 2026US 2026/0183655 A1Samsung Electronics Co., Ltd.
Most cited
By later US patents
- Remote-auditing of computer generated outcomes, authenticated billing and access control, and software metering system using cryptographic and other protocols1,001US 5,970,143 AWalker Asset Management, L.P. · 1999
- System for integrating video and communications421US 5,684,918 A1997
- Playing a Video Responsive to a comparison of two sets of Content Preferences347US 6,038,367 A2000
- Video game system using memory module316US 6,022,274 ANintendo Co., Ltd. · 2000
- Videographics program/video game fabricating system and method315US 5,680,533 ANintendo Co., Ltd. · 1997