Tracking and representing video game help sessions
AssigneeMicrosoft Technology Licensing, LLC
InventorsMonica Ann Adjemian, Jennifer R. Guriel, Gershom Payzer
Life of this patent
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Abstract
The disclosed concepts relate to tracking and representing help sessions for video games where video game players are assisted by a helper, e.g., another video game player and/or a trained machine learning model. For instance, the disclosed implementations can graphically modify a controllable entity, such as a character or vehicle, to convey that the current video game player is being assisted by a helper. As another example, the disclosed implementations can graphically modify game achievements to indicate when a given achievement was earned with assistance from a helper.
Claims20
A computer-implemented method comprising:
- obtaining a help session starting state from a saved state of game play of a particular video game by a particular video game player;
- initiating a help session for the particular video game player from the help session starting state, the help session involving a video game helper assisting the particular video game player with the particular video game;
- obtaining an updated help session state of the particular video game after the help session;
- in an instance when the particular video game player accepts the updated help session state and the updated help session state includes an achievement that occurred during the help session, updating a user database with a record indicating that the achievement occurred during the help session;
- and
- outputting an indication that the particular video game player earned the achievement with assistance.
A system comprising:
- processing resources;
- and
- storage resources storing computer-readable instructions which, when executed by the processing resources, cause the processing resources to:
- obtain a help session starting state from a saved state of game play of a particular video game by a particular video game player;
- initiate a help session for the particular video game player from the help session starting state, the help session involving a video game helper assisting the particular video game player with the particular video game;
- obtain an updated help session state of the particular video game after the help session;
- in an instance when the particular video game player accepts the updated help session state and the updated help session state includes an achievement that occurred during the help session, update a user database with a record indicating that the achievement occurred during the help session;
- and
- output an indication that the particular video game player earned the achievement with assistance.
A computer-readable storage medium storing computer-readable instructions which, when executed by a hardware processing unit, cause the hardware processing unit to perform acts comprising:
- obtaining a help session starting state from a saved state of game play of a particular video game by a particular video game player;
- initiating a help session for the particular video game player from the help session starting state, the help session involving a video game helper assisting the particular video game player with the particular video game;
- obtaining an updated help session state of the particular video game after the help session;
- in an instance when the particular video game player accepts the updated help session state and the updated help session state includes an achievement that occurred during the help session, updating a user database with a record indicating that the achievement occurred during the help session;
- and
- outputting an indication that the particular video game player earned the achievement with assistance.
Dependencies are inferred from the claim text.