A63F 13/798
For assessing skills or for ranking players
Official title: for assessing skills or for ranking players, e.g. for generating a hall of fame
A63F13/798 (For assessing skills or for ranking players) appears on 1,089 US grants and 1,497 published applications in this corpus.
Search patents in A63F- Granted patents
- 1,089
- Published applications
- 1,497
- Assignees
- 427
- Inventors
- 2,384
- Latest grant
- 6 Oct 2026
Filings by year
| Year | Granted patents | Published applications |
|---|---|---|
| 1992 | 1 | 0 |
| 1993 | 0 | 0 |
| 1994 | 0 | 0 |
| 1995 | 0 | 0 |
| 1996 | 0 | 0 |
| 1997 | 2 | 0 |
| 1998 | 5 | 0 |
| 1999 | 4 | 0 |
| 2000 | 3 | 0 |
| 2001 | 6 | 1 |
| 2002 | 5 | 17 |
| 2003 | 7 | 13 |
| 2004 | 6 | 16 |
| 2005 | 4 | 16 |
| 2006 | 8 | 16 |
| 2007 | 4 | 31 |
| 2008 | 5 | 23 |
| 2009 | 11 | 26 |
| 2010 | 13 | 34 |
| 2011 | 20 | 53 |
| 2012 | 43 | 72 |
| 2013 | 47 | 82 |
| 2014 | 60 | 74 |
| 2015 | 44 | 59 |
| 2016 | 58 | 67 |
| 2017 | 66 | 63 |
| 2018 | 54 | 72 |
| 2019 | 79 | 95 |
| 2020 | 81 | 109 |
| 2021 | 82 | 112 |
| 2022 | 96 | 92 |
| 2023 | 93 | 116 |
| 2024 | 80 | 99 |
| 2025 | 63 | 75 |
| 2026 | 39 | 64 |
By publication year. Applications have been published since 2001. 2026 runs to 8 Oct.
Recent patents
- AI player model gameplay training and highlight review6 Oct 2026US 12,752,193 B2Sony Interactive Entertainment Inc.
- Method and apparatus for analyzing user-generated performance data29 Sep 2026US 12,746,466 B2GN Store Nord A/S
- Method, etc. for generating trained model for predicting action to be selected by user29 Sep 2026US 12,746,475 B2Cygames, Inc.
- Character interaction control method and apparatus, and computer device and storage medium22 Sep 2026US 12,741,215 B2Beijing Zitiao Network Technology Co., Ltd.
- Systems and methods for training and applying virtual occurrences with modifiable outcomes to a virtual character using telematics data of one or more real trips22 Sep 2026US 12,741,217 B2Quanata, LLC
- Systems and methods for testing and/or monitoring vision1 Oct 2026US 2026/0294233 A1Tilak Healthcare
- One or more non-transitory computer-readable storage media, game system, game apparatus and computer-implemented method1 Oct 2026US 2026/0295439 A1Nintendo Co., Ltd.
- One or more non-transitory computer-readable storage media, game system, game apparatus and computer-implemented method24 Sep 2026US 2026/0284537 A1Nintendo Co., Ltd.
- Phase-synchronized computer game systems and methods based on segmented audio tracks17 Sep 2026US 2026/0273405 A1Temerity Games LLC
- Interaction Processing Method and Apparatus for Virtual Scene17 Sep 2026US 2026/0273412 A1Tencent Technology (Shenzhen) Company Limited
Most cited
By later US patents
- Remote-auditing of computer generated outcomes, authenticated billing and access control, and software metering system using cryptographic and other protocols1,001US 5,970,143 AWalker Asset Management, L.P. · 1999
- Tournament data system with game score communication between remote player terminal and central computer879US 5,083,271 A1992
- System and method for playing games and rewarding successful players816US 5,697,844 AResponse Reward Systems L.C. · 1997
- System and method of playing games and rewarding successful players581US 5,916,024 AResponse Reward Systems L.C. · 1999
- Program and system for managing fitness activity across diverse exercise machines utilizing a portable computer system336US 7,128,693 B2International Business Machines Corporation · 2006