A63F 13/70
Game security or game management aspects
A63F13/70 (Game security or game management aspects) appears on 6,753 US grants and 9,123 published applications in this corpus.
Search patents in A63F- Granted patents
- 6,753
- Published applications
- 9,123
- Assignees
- 1,689
- Inventors
- 11,964
- Latest grant
- 6 Oct 2026
Filings by year
| Year | Granted patents | Published applications |
|---|---|---|
| 1978 | 1 | 0 |
| 1979 | 0 | 0 |
| 1980 | 0 | 0 |
| 1981 | 0 | 0 |
| 1982 | 1 | 0 |
| 1983 | 0 | 0 |
| 1984 | 0 | 0 |
| 1985 | 1 | 0 |
| 1986 | 2 | 0 |
| 1987 | 0 | 0 |
| 1988 | 2 | 0 |
| 1989 | 2 | 0 |
| 1990 | 3 | 0 |
| 1991 | 4 | 0 |
| 1992 | 5 | 0 |
| 1993 | 5 | 0 |
| 1994 | 3 | 0 |
| 1995 | 3 | 0 |
| 1996 | 8 | 0 |
| 1997 | 11 | 0 |
| 1998 | 19 | 0 |
| 1999 | 17 | 0 |
| 2000 | 20 | 0 |
| 2001 | 30 | 29 |
| 2002 | 39 | 143 |
| 2003 | 53 | 84 |
| 2004 | 58 | 123 |
| 2005 | 40 | 127 |
| 2006 | 33 | 145 |
| 2007 | 31 | 222 |
| 2008 | 45 | 193 |
| 2009 | 44 | 247 |
| 2010 | 114 | 268 |
| 2011 | 115 | 265 |
| 2012 | 241 | 403 |
| 2013 | 301 | 473 |
| 2014 | 365 | 526 |
| 2015 | 316 | 448 |
| 2016 | 412 | 411 |
| 2017 | 489 | 417 |
| 2018 | 364 | 419 |
| 2019 | 472 | 448 |
| 2020 | 457 | 555 |
| 2021 | 511 | 593 |
| 2022 | 507 | 527 |
| 2023 | 480 | 623 |
| 2024 | 504 | 611 |
| 2025 | 402 | 494 |
| 2026 | 223 | 329 |
By publication year. Applications have been published since 2001. 2026 runs to 8 Oct.
Subgroups
Granted patents
Recent patents
- Open game engine and marketplace with associated game editing and creation tools6 Oct 2026US 12,752,192 B2Electronic Arts Inc.
- AI player model gameplay training and highlight review6 Oct 2026US 12,752,193 B2Sony Interactive Entertainment Inc.
- Automatic creation and recommendation of video game fragments6 Oct 2026US 12,752,194 B2Sony Interactive Entertainment Inc.
- Service access method, terminal, and system6 Oct 2026US 12,752,195 B2Petal Cloud Technology Co., Ltd.
- Program, method and information processing apparatus6 Oct 2026US 12,752,197 B2Bank of Innovation, Inc.
- Systems and methods for providing haptic feedback to dhh persons8 Oct 2026US 2026/0306940 A1Morat Gaming LLC
- Ai-driven video game setting suggestions8 Oct 2026US 2026/0306946 A1Sony Interactive Entertainment Inc.
- Tracking and representing video game help sessions8 Oct 2026US 2026/0306949 A1Microsoft Technology Licensing, LLC
- Systems and methods for testing and/or monitoring vision1 Oct 2026US 2026/0294233 A1Tilak Healthcare
- Information processing apparatus, computer-implemented method, and non-transitory computer-readable storage media1 Oct 2026US 2026/0295409 A1Nintendo Co., Ltd.
Most cited
By later US patents
- Distributed electronic entertainment method and apparatus1,916US 7,657,910 B1E-Cast, Inc. · 2010
- Remote-auditing of computer generated outcomes, authenticated billing and access control, and software metering system using cryptographic and other protocols1,001US 5,970,143 AWalker Asset Management, L.P. · 1999
- Method for diagnosis and treatment of psychological and emotional disorders using a microprocessor-based video game962US 5,913,310 AHealth Hero Network, Inc. · 1999
- Tournament data system with game score communication between remote player terminal and central computer879US 5,083,271 A1992
- Event-driven alteration of avatars833US 7,775,885 B2Leviathan Entertainment, LLC · 2010