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US 7,775,885 B2Granted
Event-driven alteration of avatars
AssigneeLeviathan Entertainment, LLC
InventorsAndrew S. Van Luchene, Raymond J. Mueller
Life of this patent
Estimating the term…
Abstract
Virtual environments in which player avatars can be altered based on events that occur in a video game, metaverse or virtual environment. One event is the failure to fulfill an obligation in a virtual contract. Avatars who fail to fulfill such obligations may have their appearance, voice, or smell altered, or may be followed by one or more non player character avatars.
Claims17
A method performed by a computing device, the method comprising:
- running, by a Video Game Central Server, a massive multi player online game that is operable to simultaneously support a plurality of players via a plurality of video game devices,
- in which each of the players controls at least one player character,
- generating, by the Video Game Central Server, a respective avatar for each of the player characters;
- receiving a request to create a binding agreement between a first player of the plurality of players and a second player of the plurality of players;
- outputting a plurality of eligible alterations;
- receiving, from the second player, a selection of at least one of the eligible alterations;
- creating, by the Video Game Central Server, a binding agreement between the first player of the plurality of players and the second player of the plurality of players,
- wherein the first player agrees to undertake an obligation and receive a penalty in return for failure to meet the obligation;
- and
- altering, by the Video Game Central Server, an avatar of the first player based on the player's fulfillment or failure to fulfill the obligation and based on the selected at least one alteration.
7 more elements
An apparatus comprising:
- a non-transitory processor;
- and
- a computer readable medium in communication with the processor;
- in which the computer readable medium stores instructions which, when executed by the processor, direct the processor to perform a method comprising:
- running, by a Video Game Central Server, a massive multi player online game that is operable to simultaneously support a plurality of players via a plurality of video game devices,
- in which each of the players controls at least one player character, generating, by the Video Game Central Server, a respective avatar for each of the player characters;
- receiving a request to create a binding agreement between a first player of the plurality of players and a second player of the plurality of players;
- outputting a plurality of eligible alterations;
- receiving, from the second player, a selection of at least one of the eligible alterations;
- creating, by the Video Game Central Server, a binding agreement between the first player of the plurality of players and the second player of the plurality of players,
- wherein the first player agrees to undertake an obligation and receive a penalty in return for failure to meet the obligation;
- and
- altering, by the Video Game Central Server, an avatar of the first player based on the player's fulfillment or failure to fulfill the obligation and based on the selected at least one alteration.
10 more elements
Dependencies are inferred from the claim text.