A63F 13/56

Computing the motion of game characters with respect to other game characters

Official title: Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding

A63F13/56 (Computing the motion of game characters with respect to other game characters) appears on 1,034 US grants and 1,433 published applications in this corpus.

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1,034
Published applications
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265
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2,262
Latest grant
29 Sep 2026

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