System, game device, method, and program for determining motion sequence
AssigneeCygames, Inc.
InventorAdan Haefliger
Life of this patent
Estimating the term…
Loading patent…
AssigneeCygames, Inc.
InventorAdan Haefliger
Estimating the term…
One or more embodiments of the invention is a system for determining a motion sequence of a virtual object, the system including: a motion database that stores each of a plurality of motion sequences in association with sub-features of a plurality of types, each of the sub-features of the plurality of types associated with said each motion sequence being a feature related to said motion sequence; a sub-feature extraction unit that extracts a sub-feature(s) of a predetermined type(s) from features related to the virtual object; and a motion-sequence determination unit that determines one motion sequence from the motion database by comparing each of the sub-feature(s) of the predetermined type(s) extracted by the sub-feature extraction unit with each of sub-feature(s) of the predetermined type(s) in the individual motion sequences stored in the motion database.
A system for determining a motion sequence of a virtual object in a virtual space, the system comprising:
A game device for providing a game that is made to proceed, with a virtual object being disposed in a virtual space, the game device comprising:
A method for determining a motion sequence of a virtual object in a virtual space, the method comprising:
Dependencies are inferred from the claim text.