Method for controlling game object, non-transitory computer-readable storage medium, and electronic device thereof
AssigneeNetease (Hangzhou) Network Co., Ltd.
InventorJieqi Xie
Life of this patent
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AssigneeNetease (Hangzhou) Network Co., Ltd.
InventorJieqi Xie
Estimating the term…
A method for controlling a game object, including: displaying a first medicine usage recommendation interface on a graphical user interface provided by a first terminal device according to at least one type of status information of the game object and a status medicine currently carried by the game object, where the status medicine is used for adjusting status information of the game object, the first medicine usage recommendation interface comprises at least one status icon corresponding to the status information, a first target status medicine and a first recovery control; displaying a status icon corresponding to the first target status medicine differently from other status icons among the at least one status icon; and adjusting the status information of the game object by using the first target status medicine in response to a first trigger operation acting on the first recovery control.
A method for controlling a game object in a game screen output by an electronic device, comprising:
A non-transitory computer-readable storage medium, with a computer program stored thereon, wherein when the computer program is executed by a processor of an electronic device, the electronic device is caused to implement a method for controlling a game object in a game screen output by the electronic device, and the method comprises:
An electronic device, comprising:
Dependencies are inferred from the claim text.