A63F 13/5258
By dynamically adapting the position of the virtual camera to keep a
Official title: by dynamically adapting the position of the virtual camera to keep a game object or game character in its viewing frustum, e.g. for tracking a character or a ball
A63F13/5258 (By dynamically adapting the position of the virtual camera to keep a) appears on 427 US grants and 481 published applications in this corpus.
Search patents in A63F- Granted patents
- 427
- Published applications
- 481
- Assignees
- 126
- Inventors
- 811
- Latest grant
- 15 Sep 2026
Filings by year
| Year | Granted patents | Published applications |
|---|---|---|
| 1995 | 1 | 0 |
| 1996 | 0 | 0 |
| 1997 | 0 | 0 |
| 1998 | 3 | 0 |
| 1999 | 1 | 0 |
| 2000 | 3 | 0 |
| 2001 | 14 | 6 |
| 2002 | 14 | 7 |
| 2003 | 8 | 17 |
| 2004 | 5 | 6 |
| 2005 | 4 | 7 |
| 2006 | 6 | 9 |
| 2007 | 5 | 15 |
| 2008 | 5 | 8 |
| 2009 | 8 | 14 |
| 2010 | 8 | 14 |
| 2011 | 7 | 17 |
| 2012 | 20 | 35 |
| 2013 | 20 | 13 |
| 2014 | 21 | 14 |
| 2015 | 18 | 16 |
| 2016 | 15 | 14 |
| 2017 | 19 | 20 |
| 2018 | 15 | 24 |
| 2019 | 25 | 23 |
| 2020 | 27 | 30 |
| 2021 | 29 | 33 |
| 2022 | 27 | 28 |
| 2023 | 22 | 39 |
| 2024 | 36 | 36 |
| 2025 | 27 | 18 |
| 2026 | 14 | 18 |
By publication year. Applications have been published since 2001. 2026 runs to 8 Oct.
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- Non-transitory computer-readable storage medium, information processing system, information processing apparatus, and information processing method24 Sep 2026US 2026/0284529 A1Nintendo Co., Ltd.
- One or more non-transitory computer-readable storage media, game system, game apparatus and computer-implemented method24 Sep 2026US 2026/0284537 A1Nintendo Co., Ltd.
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Most cited
By later US patents
- Cinematic techniques in avatar-centric communication during a multi-user online simulation639US 7,386,799 B1Forterra Systems, Inc. · 2008
- Shooting game machine and method of computing the same350US 5,853,324 ANamco Ltd. · 1998
- Game device, game controlling method and program344US 7,452,275 B2Konami Digital Entertainment Co., Ltd. · 2008
- Video game system and method with enhanced three-dimensional character and background control194US 6,155,926 ANintendo Co., Ltd. · 2000
- Video game apparatus, method and recording medium storing program for controlling viewpoint movement of simulated camera in video game182US 6,890,262 B2Konami Corporation · 2005