A63F 13/48
Starting a game
Official title: Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
A63F13/48 (Starting a game) appears on 726 US grants and 925 published applications in this corpus.
Search patents in A63F- Granted patents
- 726
- Published applications
- 925
- Assignees
- 277
- Inventors
- 1,845
- Latest grant
- 22 Sep 2026
Filings by year
| Year | Granted patents | Published applications |
|---|---|---|
| 1986 | 2 | 0 |
| 1987 | 0 | 0 |
| 1988 | 2 | 0 |
| 1989 | 1 | 0 |
| 1990 | 1 | 0 |
| 1991 | 1 | 0 |
| 1992 | 2 | 0 |
| 1993 | 2 | 0 |
| 1994 | 1 | 0 |
| 1995 | 1 | 0 |
| 1996 | 2 | 0 |
| 1997 | 6 | 0 |
| 1998 | 4 | 0 |
| 1999 | 4 | 0 |
| 2000 | 5 | 0 |
| 2001 | 15 | 11 |
| 2002 | 16 | 21 |
| 2003 | 6 | 12 |
| 2004 | 9 | 26 |
| 2005 | 4 | 16 |
| 2006 | 2 | 17 |
| 2007 | 6 | 21 |
| 2008 | 5 | 11 |
| 2009 | 4 | 22 |
| 2010 | 13 | 10 |
| 2011 | 14 | 15 |
| 2012 | 16 | 32 |
| 2013 | 28 | 36 |
| 2014 | 28 | 44 |
| 2015 | 22 | 39 |
| 2016 | 31 | 34 |
| 2017 | 31 | 42 |
| 2018 | 22 | 33 |
| 2019 | 39 | 55 |
| 2020 | 52 | 77 |
| 2021 | 70 | 75 |
| 2022 | 68 | 67 |
| 2023 | 65 | 71 |
| 2024 | 56 | 63 |
| 2025 | 51 | 42 |
| 2026 | 19 | 33 |
By publication year. Applications have been published since 2001. 2026 runs to 8 Oct.
Recent patents
- Scalable data center platform for cloud gaming and metaverse22 Sep 2026US 12,741,202 B2Sony Interactive Entertainment Inc.
- Data processing method and apparatus, and storage medium22 Sep 2026US 12,741,205 B2Tencent Technology (Shenzhen) Company Limited
- Interactive trivia15 Sep 2026US 12,734,452 B2Atmosphere.tv
- Methods and systems for cross-platform multiplayer session share1 Sep 2026US 12,722,089 B2Sony Interactive Entertainment Inc.
- Stop control device, stop control method, and program4 Aug 2026US 12,697,544 B2Sony Interactive Entertainment Inc.
- Gaming system, storage media, and computer-implemented method1 Oct 2026US 2026/0295403 A1Nintendo Co., Ltd.
- Information processing system, information processing apparatus, storage media, and computer-implemented method1 Oct 2026US 2026/0295404 A1Nintendo Co., Ltd.
- One or more non-transitory computer-readable storage media, game system, game apparatus and computer-implemented method1 Oct 2026US 2026/0295439 A1Nintendo Co., Ltd.
- Synchronization model for virtual tournaments27 Aug 2026US 2026/0249178 A1Skillz Platform Inc.
- Information processing device and activity generating method13 Aug 2026US 2026/0233101 A1Sony Interactive Enetertainment Inc.
Most cited
By later US patents
- Motion-controlled video entertainment system661US 5,616,078 AKonami Corporation · 1997
- Game of skill or chance playable by several participants remote from each other in conjunction with a common event608US 5,083,800 AInteractive Network, Inc. · 1992
- Dynamic entering and leaving of virtual-reality environments navigated by different HMD users505US 10,657,701 B2Sony Interactive Entertainment Inc. · 2020
- Game system335US 4,858,930 ANamco Ltd. · 1989
- Videographics program/video game fabricating system and method315US 5,680,533 ANintendo Co., Ltd. · 1997