A63F 13/428
Involving motion or position input signals
Official title: involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
A63F13/428 (Involving motion or position input signals) appears on 1,737 US grants and 2,187 published applications in this corpus.
Search patents in A63F- Granted patents
- 1,737
- Published applications
- 2,187
- Assignees
- 543
- Inventors
- 3,322
- Latest grant
- 22 Sep 2026
Filings by year
| Year | Granted patents | Published applications |
|---|---|---|
| 1978 | 1 | 0 |
| 1979 | 0 | 0 |
| 1980 | 1 | 0 |
| 1981 | 1 | 0 |
| 1982 | 0 | 0 |
| 1983 | 0 | 0 |
| 1984 | 0 | 0 |
| 1985 | 1 | 0 |
| 1986 | 0 | 0 |
| 1987 | 0 | 0 |
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| 1992 | 1 | 0 |
| 1993 | 5 | 0 |
| 1994 | 1 | 0 |
| 1995 | 8 | 0 |
| 1996 | 3 | 0 |
| 1997 | 5 | 0 |
| 1998 | 17 | 0 |
| 1999 | 13 | 0 |
| 2000 | 9 | 0 |
| 2001 | 11 | 6 |
| 2002 | 4 | 6 |
| 2003 | 11 | 9 |
| 2004 | 10 | 13 |
| 2005 | 7 | 20 |
| 2006 | 5 | 27 |
| 2007 | 7 | 39 |
| 2008 | 17 | 54 |
| 2009 | 12 | 44 |
| 2010 | 16 | 106 |
| 2011 | 36 | 100 |
| 2012 | 69 | 162 |
| 2013 | 87 | 121 |
| 2014 | 106 | 99 |
| 2015 | 94 | 82 |
| 2016 | 101 | 87 |
| 2017 | 99 | 102 |
| 2018 | 85 | 131 |
| 2019 | 133 | 126 |
| 2020 | 138 | 128 |
| 2021 | 121 | 157 |
| 2022 | 105 | 161 |
| 2023 | 130 | 135 |
| 2024 | 125 | 126 |
| 2025 | 95 | 82 |
| 2026 | 44 | 64 |
By publication year. Applications have been published since 2001. 2026 runs to 8 Oct.
Recent patents
- Selecting an interpretation of input actuation information received from a controller22 Sep 2026US 12,741,209 B2Sony Interactive Entertainment Inc.
- Systems and methods for training and applying virtual occurrences with modifiable outcomes to a virtual character using telematics data of one or more real trips22 Sep 2026US 12,741,217 B2Quanata, LLC
- Orientation aware smart input correction25 Aug 2026US 12,717,425 B2Sony Interactive Entertainment Europe Limited
- Object control method and apparatus in virtual scene, terminal device, computer-readable storage medium, and computer program product25 Aug 2026US 12,718,495 B2Tencent Technology (Shenzhen) Company Limited
- User input device, handheld controller and entertainment system18 Aug 2026US 12,708,842 B2Sony Interactive Entertainment Inc.
- Information processing system, information processing apparatus, program, and computer-implemented method1 Oct 2026US 2026/0295402 A1Nintendo Co., Ltd.
- Positioning system and positioning method24 Sep 2026US 2026/0284525 A1Sony Interactive Entertainment Inc.
- Game processing method, non-transitory computer-readable storage medium having game program stored therein, and game system24 Sep 2026US 2026/0284526 A1Nintendo Co., Ltd.
- Tracking System for Effecting Events in a Computing Environment17 Sep 2026US 2026/0273390 A1Refract Technologies Pte Ltd
- Method, computer device, and storage medium for virtual object switching17 Sep 2026US 2026/0273401 A1Tencent Technology (Shenzhen) Company Limited
Most cited
By later US patents
- System and method for augmented and virtual reality924US 9,215,293 B2Magic Leap, Inc. · 2015
- Motion-controlled video entertainment system661US 5,616,078 AKonami Corporation · 1997
- Man machine interfaces and applications625US 7,042,440 B22006
- Interactive video display system547US 7,348,963 B2Reactrix Systems, Inc. · 2008
- Body-mounted video game exercise device464US 4,925,189 A1990