A63F 13/47
Involving branching
Official title: involving branching, e.g. choosing one of several possible scenarios at a given point in time
A63F13/47 (Involving branching) appears on 371 US grants and 437 published applications in this corpus.
Search patents in A63F- Granted patents
- 371
- Published applications
- 437
- Assignees
- 183
- Inventors
- 926
- Latest grant
- 6 Oct 2026
Filings by year
| Year | Granted patents | Published applications |
|---|---|---|
| 1981 | 1 | 0 |
| 1982 | 1 | 0 |
| 1983 | 0 | 0 |
| 1984 | 1 | 0 |
| 1985 | 0 | 0 |
| 1986 | 1 | 0 |
| 1987 | 2 | 0 |
| 1988 | 1 | 0 |
| 1989 | 1 | 0 |
| 1990 | 0 | 0 |
| 1991 | 0 | 0 |
| 1992 | 0 | 0 |
| 1993 | 0 | 0 |
| 1994 | 1 | 0 |
| 1995 | 5 | 0 |
| 1996 | 2 | 0 |
| 1997 | 9 | 0 |
| 1998 | 10 | 0 |
| 1999 | 10 | 0 |
| 2000 | 6 | 0 |
| 2001 | 7 | 4 |
| 2002 | 3 | 12 |
| 2003 | 6 | 8 |
| 2004 | 7 | 5 |
| 2005 | 4 | 3 |
| 2006 | 3 | 6 |
| 2007 | 3 | 3 |
| 2008 | 2 | 7 |
| 2009 | 0 | 9 |
| 2010 | 4 | 5 |
| 2011 | 5 | 11 |
| 2012 | 6 | 18 |
| 2013 | 10 | 23 |
| 2014 | 18 | 19 |
| 2015 | 12 | 19 |
| 2016 | 21 | 16 |
| 2017 | 22 | 18 |
| 2018 | 16 | 23 |
| 2019 | 18 | 20 |
| 2020 | 21 | 30 |
| 2021 | 28 | 27 |
| 2022 | 21 | 31 |
| 2023 | 23 | 31 |
| 2024 | 22 | 31 |
| 2025 | 24 | 30 |
| 2026 | 14 | 28 |
By publication year. Applications have been published since 2001. 2026 runs to 8 Oct.
Recent patents
- Replay of game play between a video frame where a snapshot was captured and a selected video frame to begin a new game play of a video game6 Oct 2026US 12,752,200 B2Sony Interactive Entertainment Inc.
- Systems and methods for generative game world population and nested template generation1 Sep 2026US 12,722,086 B2Sony Interactive Entertainment Inc.
- Version agnostic centralized state management in video games25 Aug 2026US 12,717,576 B2Electronic Arts Inc.
- Systems and methods of adapting the appearance frequency of a game type with motion controlled games21 Jul 2026US 12,685,932 B2Nintendo Co., Ltd.
- Systems and methods for providing treatment for psychiatric conditions23 Jun 2026US 12,665,068 B2
- Multi-agent planning system for controlling non-player agents in a game17 Sep 2026US 2026/0273414 A1Bitpart AI, Inc.
- Systems and methods for providing treatment for psychiatric conditions10 Sep 2026US 2026/0269051 A1
- Automatic pinch point generation in interactive games13 Aug 2026US 2026/0233091 A1Skydance Silicon Valley, LLC
- Information processing device and activity generating method13 Aug 2026US 2026/0233101 A1Sony Interactive Enetertainment Inc.
- Indirect modeling using a virtual environment6 Aug 2026US 2026/0224993 A1Wells Fargo Bank, N. A.
Most cited
By later US patents
- Dialog between TV movies and human viewers659US 4,305,131 A1981
- TV animation interactively controlled by the viewer579US 4,695,953 A1987
- Seamless transmission of non-sequential video segments488US 5,434,678 A1995
- Time-segmented multimedia game playing and authoring system406US 5,613,909 A1997
- TV animation interactively controlled by the viewer388US 4,711,543 A1987