A63F 2300/575
For trading virtual items
Official title: for trading virtual items
A63F2300/575 (For trading virtual items) appears on 505 US grants and 668 published applications in this corpus.
Search patents in A63F- Granted patents
- 505
- Published applications
- 668
- Assignees
- 166
- Inventors
- 897
- Latest grant
- 6 Oct 2026
Filings by year
| Year | Granted patents | Published applications |
|---|---|---|
| 1999 | 1 | 0 |
| 2000 | 0 | 0 |
| 2001 | 0 | 2 |
| 2002 | 0 | 2 |
| 2003 | 1 | 0 |
| 2004 | 1 | 1 |
| 2005 | 1 | 4 |
| 2006 | 0 | 8 |
| 2007 | 1 | 27 |
| 2008 | 0 | 20 |
| 2009 | 0 | 25 |
| 2010 | 11 | 35 |
| 2011 | 11 | 59 |
| 2012 | 40 | 91 |
| 2013 | 51 | 69 |
| 2014 | 54 | 53 |
| 2015 | 32 | 31 |
| 2016 | 31 | 23 |
| 2017 | 47 | 17 |
| 2018 | 25 | 20 |
| 2019 | 34 | 26 |
| 2020 | 24 | 26 |
| 2021 | 31 | 35 |
| 2022 | 33 | 30 |
| 2023 | 31 | 29 |
| 2024 | 25 | 18 |
| 2025 | 14 | 10 |
| 2026 | 6 | 7 |
By publication year. Applications have been published since 2001. 2026 runs to 8 Oct.
Recent patents
- Open game engine and marketplace with associated game editing and creation tools6 Oct 2026US 12,752,192 B2Electronic Arts Inc.
- Methods and systems for generating an in-game display element25 Aug 2026US 12,714,940 B2Adeia Guides Inc.
- Geographic tracking and non-fungible token trading platform11 Aug 2026US 12,705,638 B2Wazuzu, Inc.
- Transposing virtual content between computing environments9 Jun 2026US 12,650,867 B2Datadna, Inc.
- Blockchain gaming system2 Jun 2026US 12,643,049 B2Sony Interactive Entertainment Inc.
- Virtual Resource Allocation Method and Apparatus, Device, Storage Medium, and Program Product13 Aug 2026US 2026/0233106 A1Tencent Technology (Shenzhen) Company Limited
- System and method for providing virtual items to users of a virtual space2 Jul 2026US 2026/0187671 A1Kabam, Inc.
- Virtual application economy interoperability23 Apr 2026US 2026/0108817 A1
- System and Method for Authorizing Blockchain Network Transactions23 Apr 2026US 2026/0111873 A1Frontage Road Holdings, LLC
- Incentivized task completion using chance-based awards16 Apr 2026US 2026/0105810 A1Kabam, Inc.
Most cited
By later US patents
- System and method for providing interactive content for multiple networked users in a shared venue401US 7,938,727 B12011
- Supply delivery for interactive social games361US 8,137,193 B1Zynga Inc. · 2012
- Three-dimensional virtual reality space sharing method and system, an information recording medium and method, an information transmission medium and method, an information processing method, a client terminal, and a shared server terminal301US 5,956,038 ASony Corporation · 1999
- Changing virtual items based on real-world events300US 8,287,383 B1Zynga Inc. · 2012
- Internet-based system for enabling a time-constrained competition among a plurality of participants over the internet264US 6,659,861 B1Reveo, Inc. · 2003