A63F 13/86
Watching games played by other players
A63F13/86 (Watching games played by other players) appears on 1,141 US grants and 1,465 published applications in this corpus.
Search patents in A63F- Granted patents
- 1,141
- Published applications
- 1,465
- Assignees
- 284
- Inventors
- 2,071
- Latest grant
- 6 Oct 2026
Filings by year
| Year | Granted patents | Published applications |
|---|---|---|
| 1984 | 1 | 0 |
| 1985 | 0 | 0 |
| 1986 | 0 | 0 |
| 1987 | 0 | 0 |
| 1988 | 0 | 0 |
| 1989 | 0 | 0 |
| 1990 | 0 | 0 |
| 1991 | 0 | 0 |
| 1992 | 0 | 0 |
| 1993 | 0 | 0 |
| 1994 | 0 | 0 |
| 1995 | 0 | 0 |
| 1996 | 1 | 0 |
| 1997 | 1 | 0 |
| 1998 | 0 | 0 |
| 1999 | 0 | 0 |
| 2000 | 1 | 0 |
| 2001 | 1 | 1 |
| 2002 | 0 | 3 |
| 2003 | 0 | 4 |
| 2004 | 2 | 3 |
| 2005 | 1 | 1 |
| 2006 | 2 | 6 |
| 2007 | 2 | 8 |
| 2008 | 4 | 10 |
| 2009 | 1 | 14 |
| 2010 | 2 | 15 |
| 2011 | 2 | 12 |
| 2012 | 9 | 23 |
| 2013 | 14 | 28 |
| 2014 | 32 | 48 |
| 2015 | 24 | 58 |
| 2016 | 46 | 60 |
| 2017 | 50 | 81 |
| 2018 | 73 | 79 |
| 2019 | 84 | 107 |
| 2020 | 111 | 145 |
| 2021 | 123 | 153 |
| 2022 | 140 | 154 |
| 2023 | 132 | 158 |
| 2024 | 123 | 107 |
| 2025 | 102 | 105 |
| 2026 | 57 | 82 |
By publication year. Applications have been published since 2001. 2026 runs to 8 Oct.
Recent patents
- Automatic creation and recommendation of video game fragments6 Oct 2026US 12,752,194 B2Sony Interactive Entertainment Inc.
- Adaptive screen share pointer and reactions during gameplay6 Oct 2026US 12,752,199 B2Sony Interactive Entertainment Inc.
- Replay of game play between a video frame where a snapshot was captured and a selected video frame to begin a new game play of a video game6 Oct 2026US 12,752,200 B2Sony Interactive Entertainment Inc.
- Method and apparatus for analyzing user-generated performance data29 Sep 2026US 12,746,466 B2GN Store Nord A/S
- Annotating player or spectator sentiment for video game fragment generation15 Sep 2026US 12,734,445 B2Sony Interactive Entertainment Inc.
- Tracking and representing video game help sessions8 Oct 2026US 2026/0306949 A1Microsoft Technology Licensing, LLC
- Simulated state driven neural rendering for spectating gameplay1 Oct 2026US 2026/0295442 A1Electronic Arts Inc.
- Ai-driven queryable platform for video game data17 Sep 2026US 2026/0273418 A1Sony Interactive Entertainment Inc.
- Method and system for creating and sharing video game annotations10 Sep 2026US 2026/0263932 A1Sony Interactive Entertainment Inc.
- Mitigating motion sickness for spectators in gameplay sessions10 Sep 2026US 2026/0270494 A1
Most cited
By later US patents
- Interactive game system581US 6,227,974 B1NDS Limited · 2001
- Dynamic entering and leaving of virtual-reality environments navigated by different HMD users505US 10,657,701 B2Sony Interactive Entertainment Inc. · 2020
- Method of game play using RFID tracking device330US 6,761,637 B2Creative Kingdoms, LLC · 2004
- Magic-themed adventure game214US 7,850,527 B2Creative Kingdoms, LLC · 2010
- Communication game system and communication game processing method207US 6,932,708 B2Sega Enterprises, Ltd. · 2005