Simulated state driven neural rendering for spectating gameplay
AssigneeElectronic Arts Inc.
InventorKallol Mitra
Life of this patent
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AssigneeElectronic Arts Inc.
InventorKallol Mitra
Estimating the term…
Systems and methods of streaming simulated state data of a virtual interactive environment for spectating gameplay supporting visual modifications. A video game application transmits simulated state data to a spectating application that includes a machine learning model trained to render gameplay from the simulated state data. Through local client-side rendering of the spectated gameplay, the spectating application can offer interactive features for engaging with and changing visual aspects of the rendered frames, unlike traditional video streaming. The spectating application utilizes a neural renderer to generate high-fidelity visuals without requiring full game assets, maintaining smooth motion through state interpolation and supporting multiple synchronized viewpoints. By streaming simulated state data packets, the approach reduces bandwidth, software, and hardware requirements for locally rendering spectated gameplay.
A system comprising:
A computer implemented method of a spectating application configured to:
A computer readable medium storing computer-executable instructions defining at least a spectating application configured to:
Dependencies are inferred from the claim text.