A63F 13/58
By computing conditions of game characters
Official title: by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
A63F13/58 (By computing conditions of game characters) appears on 1,049 US grants and 1,423 published applications in this corpus.
Search patents in A63F- Granted patents
- 1,049
- Published applications
- 1,423
- Assignees
- 293
- Inventors
- 2,518
- Latest grant
- 6 Oct 2026
Filings by year
| Year | Granted patents | Published applications |
|---|---|---|
| 1985 | 1 | 0 |
| 1986 | 0 | 0 |
| 1987 | 0 | 0 |
| 1988 | 1 | 0 |
| 1989 | 1 | 0 |
| 1990 | 0 | 0 |
| 1991 | 0 | 0 |
| 1992 | 0 | 0 |
| 1993 | 0 | 0 |
| 1994 | 0 | 0 |
| 1995 | 1 | 0 |
| 1996 | 1 | 0 |
| 1997 | 2 | 0 |
| 1998 | 7 | 0 |
| 1999 | 7 | 0 |
| 2000 | 11 | 0 |
| 2001 | 18 | 13 |
| 2002 | 23 | 36 |
| 2003 | 16 | 17 |
| 2004 | 18 | 26 |
| 2005 | 14 | 27 |
| 2006 | 8 | 11 |
| 2007 | 9 | 28 |
| 2008 | 8 | 24 |
| 2009 | 6 | 21 |
| 2010 | 12 | 19 |
| 2011 | 16 | 23 |
| 2012 | 33 | 41 |
| 2013 | 28 | 34 |
| 2014 | 37 | 59 |
| 2015 | 29 | 53 |
| 2016 | 44 | 38 |
| 2017 | 59 | 51 |
| 2018 | 40 | 51 |
| 2019 | 50 | 64 |
| 2020 | 75 | 93 |
| 2021 | 74 | 97 |
| 2022 | 88 | 88 |
| 2023 | 68 | 125 |
| 2024 | 84 | 142 |
| 2025 | 103 | 114 |
| 2026 | 57 | 128 |
By publication year. Applications have been published since 2001. 2026 runs to 8 Oct.
Recent patents
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- System, game device, method, and program for determining motion sequence29 Sep 2026US 12,746,473 B2Cygames, Inc.
- Interaction method, apparatus, device and storage medium in virtual environment29 Sep 2026US 12,746,477 B2Beijing Zitiao Network Technology Co., Ltd.
- Character interaction control method and apparatus, and computer device and storage medium22 Sep 2026US 12,741,215 B2Beijing Zitiao Network Technology Co., Ltd.
- Non-transitory computer readable medium, information processing method, and information processing system22 Sep 2026US 12,741,216 B2Cygames, Inc.
- Content generation method and apparatus, and non-transitory computer-readable storage medium1 Oct 2026US 2026/0295421 A1Beijing Zitiao Network Technology Co., Ltd.
- Game data processing method, apparatus and device, and storage medium1 Oct 2026US 2026/0295422 A1Netease (Hangzhou) Network Co., Ltd.
- Program, terminal, and game method1 Oct 2026US 2026/0295424 A1Bandai Co., Ltd.
- Ai-driven narrative decision-making engine in a game development system1 Oct 2026US 2026/0295428 A1Microsoft Technology Licensing, LLC
- Match Playing Method and Apparatus for Round-Based Board Game, Device, and Medium17 Sep 2026US 2026/0273421 A1Tencent Technology (Shenzhen) Company Limited
Most cited
By later US patents
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- Variable rendering of virtual universe avatars494US 8,648,865 B2International Business Machines Corporation · 2014
- Gaming system and method of gaming for controlling the display of appearance characteristics of an avatar490US 9,592,449 B2Aristocrat Technologies Australia Pty Limited · 2017
- Creation and geospatial placement of avatars based on real-world interactions490US 9,990,373 B22018