A63F 13/577
Using determination of contact between game characters or objects
Official title: using determination of contact between game characters or objects, e.g. to avoid collision between virtual racing cars
A63F13/577 (Using determination of contact between game characters or objects) appears on 547 US grants and 663 published applications in this corpus.
Search patents in A63F- Granted patents
- 547
- Published applications
- 663
- Assignees
- 169
- Inventors
- 1,129
- Latest grant
- 29 Sep 2026
Filings by year
| Year | Granted patents | Published applications |
|---|---|---|
| 1978 | 1 | 0 |
| 1979 | 0 | 0 |
| 1980 | 0 | 0 |
| 1981 | 0 | 0 |
| 1982 | 0 | 0 |
| 1983 | 0 | 0 |
| 1984 | 2 | 0 |
| 1985 | 1 | 0 |
| 1986 | 1 | 0 |
| 1987 | 0 | 0 |
| 1988 | 1 | 0 |
| 1989 | 0 | 0 |
| 1990 | 3 | 0 |
| 1991 | 0 | 0 |
| 1992 | 0 | 0 |
| 1993 | 0 | 0 |
| 1994 | 0 | 0 |
| 1995 | 2 | 0 |
| 1996 | 0 | 0 |
| 1997 | 2 | 0 |
| 1998 | 5 | 0 |
| 1999 | 8 | 0 |
| 2000 | 8 | 0 |
| 2001 | 10 | 6 |
| 2002 | 14 | 11 |
| 2003 | 16 | 13 |
| 2004 | 10 | 18 |
| 2005 | 6 | 11 |
| 2006 | 10 | 10 |
| 2007 | 5 | 19 |
| 2008 | 2 | 16 |
| 2009 | 7 | 13 |
| 2010 | 16 | 33 |
| 2011 | 14 | 12 |
| 2012 | 20 | 21 |
| 2013 | 17 | 21 |
| 2014 | 21 | 12 |
| 2015 | 16 | 42 |
| 2016 | 22 | 20 |
| 2017 | 17 | 12 |
| 2018 | 35 | 35 |
| 2019 | 26 | 27 |
| 2020 | 34 | 22 |
| 2021 | 28 | 40 |
| 2022 | 26 | 32 |
| 2023 | 22 | 51 |
| 2024 | 46 | 65 |
| 2025 | 45 | 52 |
| 2026 | 28 | 49 |
By publication year. Applications have been published since 2001. 2026 runs to 8 Oct.
Recent patents
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- One or more computer-readable storage media, information processing system, and computer-implemented method24 Sep 2026US 2026/0284533 A1Nintendo Co., Ltd.
- Interface Display Method and Apparatus, Device, and Storage Medium17 Sep 2026US 2026/0273413 A1Tencent Technology (Shenzhen) Company Limited
- One or more computer-readable storage media, information processing system, and computer-implemented method10 Sep 2026US 2026/0263935 A1Nintendo Co., Ltd.
- One or more computer-readable storage media, information processing system, and computer-implemented method10 Sep 2026US 2026/0263936 A1Nintendo Co., Ltd.
- One or more computer-readable storage media, computer-implemented method, and information processing system10 Sep 2026US 2026/0263943 A1Nintendo Co., Ltd.
Most cited
By later US patents
- Method and apparatus for an interactive video game with physical feedback802US 5,405,152 AThe Walt Disney Company · 1995
- Video game steering system causing translation, rotation and curvilinear motion on the object512US 5,704,837 ANamco Ltd. · 1998
- Variable rendering of virtual universe avatars494US 8,648,865 B2International Business Machines Corporation · 2014
- Method and apparatus for providing simulated physical interactions within computer generated environments327US 6,028,593 AImmersion Corporation · 2000
- Interactive exercise apparatus313US 5,890,995 ATectrix Fitness Equipment, Inc. · 1999