A63F 2300/1012
Involving biosensors worn by the player
Official title: involving biosensors worn by the player, e.g. for measuring heart beat, limb activity
A63F2300/1012 (Involving biosensors worn by the player) appears on 520 US grants and 623 published applications in this corpus.
Search patents in A63F- Granted patents
- 520
- Published applications
- 623
- Assignees
- 249
- Inventors
- 1,166
- Latest grant
- 15 Sep 2026
Filings by year
| Year | Granted patents | Published applications |
|---|---|---|
| 1979 | 1 | 0 |
| 1980 | 0 | 0 |
| 1981 | 1 | 0 |
| 1982 | 0 | 0 |
| 1983 | 0 | 0 |
| 1984 | 0 | 0 |
| 1985 | 1 | 0 |
| 1986 | 0 | 0 |
| 1987 | 0 | 0 |
| 1988 | 0 | 0 |
| 1989 | 0 | 0 |
| 1990 | 1 | 0 |
| 1991 | 2 | 0 |
| 1992 | 0 | 0 |
| 1993 | 2 | 0 |
| 1994 | 3 | 0 |
| 1995 | 2 | 0 |
| 1996 | 7 | 0 |
| 1997 | 8 | 0 |
| 1998 | 7 | 0 |
| 1999 | 18 | 0 |
| 2000 | 8 | 0 |
| 2001 | 17 | 11 |
| 2002 | 7 | 26 |
| 2003 | 12 | 26 |
| 2004 | 9 | 18 |
| 2005 | 13 | 22 |
| 2006 | 13 | 33 |
| 2007 | 6 | 36 |
| 2008 | 11 | 51 |
| 2009 | 14 | 38 |
| 2010 | 15 | 38 |
| 2011 | 39 | 49 |
| 2012 | 22 | 47 |
| 2013 | 32 | 28 |
| 2014 | 38 | 20 |
| 2015 | 24 | 15 |
| 2016 | 19 | 6 |
| 2017 | 31 | 17 |
| 2018 | 15 | 14 |
| 2019 | 21 | 20 |
| 2020 | 16 | 26 |
| 2021 | 18 | 27 |
| 2022 | 14 | 22 |
| 2023 | 19 | 11 |
| 2024 | 15 | 14 |
| 2025 | 12 | 6 |
| 2026 | 7 | 2 |
By publication year. Applications have been published since 2001. 2026 runs to 8 Oct.
Recent patents
- System and method for synthesizing sensor readings15 Sep 2026US 12,734,436 B2Orpyx Medical Technologies Inc.
- Information processing system, controller apparatus, control method therefor, and program18 Aug 2026US 12,708,841 B2Sony Interactive Entertainment Inc.
- Footwear having sensor system16 Jun 2026US 12,653,263 B2NIKE, Inc.
- Wearable controller14 Apr 2026US 12,599,835 B2Sony Interactive Entertainment Inc.
- Information processing apparatus, method for processing information, and program17 Mar 2026US 12,578,785 B2Sony Group Corporation
- System and method of generating control commands based on operator's bioelectrical data16 Jul 2026US 2026/0204177 A1i-BrainTech Ltd
- Virtual Performance System7 May 2026US 2026/0124543 A1NIKE, Inc.
- Storage medium having information processing program stored therein, information processing system, information processing apparatus, and information processing method7 Aug 2025US 2025/0249365 A1Nintendo Co., Ltd.
- Virtual and real-world content creation, apparatus, systems, and methods29 May 2025US 2025/0170476 A1NantG Mobile, LLC
- Systems and methods for estimating and predicting emotional states and affects and providing real time feedback1 May 2025US 2025/0134431 A1
Most cited
By later US patents
- Method for treating medical conditions using a microprocessor-based video game1,270US 5,918,603 AHealth Hero Network, Inc. · 1999
- Interactive system for measuring physiological exertion962US 5,524,637 A1996
- Method for diagnosis and treatment of psychological and emotional disorders using a microprocessor-based video game962US 5,913,310 AHealth Hero Network, Inc. · 1999
- Interactive movement and contact simulation game903US 5,913,727 A1999
- Method for diagnosis and treatment of psychological and emotional conditions using a microprocessor-based virtual reality simulator728US 6,186,145 B1Health Hero Network, Inc. · 2001