Systems and methods for estimating and predicting emotional states and affects and providing real time feedback
OwnerGregory Charles Flickingerinventor
Life of this patent
Estimating the term…
Abstract
Systems and methods for estimating emotional states, moods, affects of an individual and providing feedback to the individual or others are disclosed. Systems and methods that provide real time detection and monitoring of physical aspects of an individual and/or aspects of the individual's activity and means of estimating that person's emotional state or affect and change to those are also disclosed. Real time feedback to the individual about the person's emotional change, change or potential change is provided to the user, helping the user cope, adjust or appropriately act on their emotions.
Claims20
A method of software driven psychological, affective or personality assessment comprising the steps of:
- providing a computing system comprising artificial intelligence, self learning adaptive software, a neural network, or a rules base algorithm running on a computing device wherein said computing system is programmed to include or access data comprising psychological, affective or physiological assessment, diagnostic or treatment techniques or knowledge;
- providing a first human user interface to said computing system wherein said first interface operates to convey a stimulus to a user from the computing system wherein said first human user interface comprises or is connected to a combination of one or more transducers and one or more actuators operable to provide a stimulus to the user;
- providing a second human user interface to said computing system wherein said second interface operates to receive feedback from said user to the computing system wherein said second human interface includes sensors or transducers operable to receive feedback from the user attached to or connected to or proximate to the user wherein said feedback includes a physiological datum, a physical datum, or one or more other datums of or from the user wherein said one or more other datums is a verbal datum, a sound datum, a voice datum, a facial datum, a typing datum, a grip datum, a muscle tension datum, a motion datum or a user provided subjective datum;
- providing a first stimulus to said user through the first interface by the computing system;
- receiving a first feedback from said user through the second interface to the computing system;
- providing a second stimulus to the user through the first interface by the computing system;
- receiving a second feedback from the user through the second interface to the computing system;
- and
- generating a psychological, personality or affective assessment of the user wherein the computing system generates said assessment based on both the first and second stimulus and the first and second feedback received from the user in response to the respective stimuli.
A software or machine implemented psychological, personality or affective assessment and tool comprising:
- a computing system comprising artificial intelligence, self learning adaptive software, a neural networks, or a rules base algorithm wherein said computing system runs on a computing device and is programmed to includes or access data comprising psychological, affective or physiological assessment, diagnostic or treatment techniques or knowledge;
- a first human user interface to said computing system wherein said first interface operates to convey stimulus to a user from the computing system wherein said first human user interface comprises or is connected to a combination of one or more transducers and one or more actuators operable to provide a stimulus to the user;
- and
- a second human user interface to said computing system wherein said second interface operates to receive feedback from the user to the computing system wherein said second human interface includes one or more sensors or transducers operable to receive feedback from the user attached or connected to or proximate to the user wherein said feedback includes a physiological datum or a physical datum or one or more other datums of or from the user wherein said one or more other datums is a verbal datum, a sound datum, a voice datum, a facial datum, a typing datum, a grip datum, a muscle tension datum, a motion datum, or a user provided subjective datum
- wherein said computing system provides multiple stimuli to the user through the first interface and receives multiple feedbacks from the user through the second interface to said stimuli and wherein said computing system generates a psychological, personality or affective assessment of the user wherein said assessment is derived using feedbacks received from the provided stimuli.
A virtual personality coach or psychological trainer for identifying personality, psychological or affective characteristics of an individual and for helping the individual modify, train or condition one or more such characteristics comprising:
- a computing system comprising artificial intelligence, self learning adaptive software, a neural network, or a rules base algorithm running on a computing device that identifies or estimates a personality, psychological or affective characteristic of a user wherein the identifying or estimating a personality, psychological or affective characteristic of said user by the computing system uses physiological, physical, or other data of the user derived from or generated by one or more sensors or transducers operable to receive user feedback attached to or connected to or proximal to the user wherein said other data is one or more of verbal data, sound data, voice data, facial data, typing data, grip data, muscle tension, motion data or user provided subjective data;
- and
- a user interface to computing system associated with modifying a personality, psychological or affective characteristic of the user wherein said computing system is operable to attempt to modify said personality, psychological or affective characteristic of the user wherein said user interface associated with modifying a personality, psychological or affective characteristic of a user includes or is connected to a combination of one or more transducers and one or more actuators operable to provide a stimulus to the user and wherein said attempt to modify said characteristic is dependent on interaction with said user and does not require any other non-user human interaction.
Dependencies are inferred from the claim text.