A63F 2300/6607
For animating game characters
Official title: for animating game characters, e.g. skeleton kinematics
A63F2300/6607 (For animating game characters) appears on 496 US grants and 540 published applications in this corpus.
Search patents in A63F- Granted patents
- 496
- Published applications
- 540
- Assignees
- 167
- Inventors
- 1,006
- Latest grant
- 29 Sep 2026
Filings by year
| Year | Granted patents | Published applications |
|---|---|---|
| 1978 | 1 | 0 |
| 1979 | 0 | 0 |
| 1980 | 0 | 0 |
| 1981 | 0 | 0 |
| 1982 | 0 | 0 |
| 1983 | 0 | 0 |
| 1984 | 0 | 0 |
| 1985 | 0 | 0 |
| 1986 | 0 | 0 |
| 1987 | 1 | 0 |
| 1988 | 0 | 0 |
| 1989 | 1 | 0 |
| 1990 | 1 | 0 |
| 1991 | 0 | 0 |
| 1992 | 1 | 0 |
| 1993 | 0 | 0 |
| 1994 | 1 | 0 |
| 1995 | 4 | 0 |
| 1996 | 3 | 0 |
| 1997 | 0 | 0 |
| 1998 | 7 | 0 |
| 1999 | 5 | 0 |
| 2000 | 7 | 0 |
| 2001 | 11 | 9 |
| 2002 | 9 | 12 |
| 2003 | 20 | 9 |
| 2004 | 8 | 9 |
| 2005 | 9 | 10 |
| 2006 | 6 | 12 |
| 2007 | 6 | 18 |
| 2008 | 6 | 22 |
| 2009 | 10 | 20 |
| 2010 | 16 | 45 |
| 2011 | 15 | 48 |
| 2012 | 37 | 61 |
| 2013 | 39 | 32 |
| 2014 | 39 | 26 |
| 2015 | 31 | 12 |
| 2016 | 15 | 10 |
| 2017 | 25 | 13 |
| 2018 | 14 | 13 |
| 2019 | 21 | 12 |
| 2020 | 15 | 18 |
| 2021 | 16 | 27 |
| 2022 | 17 | 26 |
| 2023 | 26 | 36 |
| 2024 | 19 | 20 |
| 2025 | 27 | 16 |
| 2026 | 7 | 4 |
By publication year. Applications have been published since 2001. 2026 runs to 8 Oct.
Recent patents
- Systems and methods for constrained physically controlled animation selection and playback29 Sep 2026US 12,746,474 B2Electronic Arts Inc.
- System and method for augmented and virtual reality21 Jul 2026US 12,689,666 B2Magic Leap, Inc.
- Personalized avatar systems and methods2 Jun 2026US 12,643,042 B2Sony Interactive Entertainment Inc.
- Systems and methods of synchronizing game states in a multiple player game by dynamically controlling moving object speed21 Apr 2026US 12,605,631 B2Nintendo Co., Ltd.
- System for customizing in-game character animations by players7 Apr 2026US 12,597,190 B2Electronic Arts Inc.
- Personalized avatar systems and methods10 Sep 2026US 2026/0263930 A1Sony Interactive Entertainment Inc.
- Motion-inferred player characteristics25 Jun 2026US 2026/0175129 A1Electronic Arts Inc.
- One or more computer-readable storage media, game system, and game processing method18 Jun 2026US 2026/0166432 A1Nintendo Co., Ltd.
- Systems and methods for constrained physically controlled animation selection and playback2 Apr 2026US 2026/0091316 A1Electronic Arts Inc.
- Virtual Character Posture Editing Method and Apparatus, Device, and Storage Medium25 Dec 2025US 2025/0391141 A1Tencent Technology (Shenzhen) Company Limited
Most cited
By later US patents
- System and method for augmented and virtual reality924US 9,215,293 B2Magic Leap, Inc. · 2015
- Creating a customized avatar that reflects a user's distinguishable attributes524US 8,146,005 B2International Business Machines Corporation · 2012
- Method of creating avatar from user submitted image518US 9,314,692 B22016
- Video game steering system causing translation, rotation and curvilinear motion on the object512US 5,704,837 ANamco Ltd. · 1998
- Sprite strip renderer496US 9,839,844 B2Disney Enterprises, Inc. · 2017