Method for implementing a computer game
AssigneeKing.Com Ltd.
InventorsSebastian Knutsson, Lars Jornow
Life of this patent
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AssigneeKing.Com Ltd.
InventorsSebastian Knutsson, Lars Jornow
Estimating the term…
A method, implemented as computer code being executed by one or more processors, in which computer game graphics for a casual, social game are shown on a display of a computing device, where the casual, social game is downloaded as an app to a smartphone and/or tablet computer and can be accessed or played using a social network application or environment; and in which one or more of the processors are programmed such that: a notification is automatically generated if a player is stuck at a level for more than a defined time or after more than a defined number of attempts to pass that level, the notification alerting friends of the player so that they can assist him or her.
A computing device adapted to play a computer game, the device including a processor, a memory, a display, a network interface, and computer code stored in device memory and executable by the device processor to perform the steps of:
A method for controlling the content and transmission of game related messages provided by a computing device comprising a processor, a display, a memory, and a network interface, the method comprising executing on the processor the steps of:
A non-transitory computer readable medium encoded with instructions which, when executed by a processor of a computing device comprising a display, a memory, and a network interface, performs a method for controlling the content and transmission of game related messages:
A computing device adapted to play a computer game, the device including a processor, a memory, a display, a network interface, and computer code stored in device memory and executable by the device processor to perform the steps of:
A method for receiving and processing game related messages provided by a computing device comprising a processor, a display, a memory, and a network interface, the method comprising executing on the processor the steps of:
A non-transitory computer readable medium encoded with instructions which, when executed by a processor of a computing device comprising a display, a memory, and a network interface, performs a method for receiving and processing game related messages:
Dependencies are inferred from the claim text.