System and method for uniquely identifying players in computer games based on behavior and other characteristics
AssigneeEpic Games, Inc.
InventorDaniel Vogel
Life of this patent
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AssigneeEpic Games, Inc.
InventorDaniel Vogel
Estimating the term…
Various exemplary embodiments of the present invention uniquely identify players in a video game based on how a player interacts with a game and/or other players to generate a unique player identifier or player fingerprint. The player may also be categorized by player data or category to identify certain behavior (e.g., fraud). This unique information may be used to accurately authenticate the player to address fraud and other situations involving an unauthorized player. By verifying the identity of the player, an embodiment of the present invention may detect, minimize and/or prevent fraud and/or other situations where someone else is improperly playing or accessing another player's account. Authentication of player identity can also be used to detect cheating, improper sale of accounts, and other undesirable player behavior. Player fingerprint information may also be used to tailor information to the player (e.g., suggestions for other games, advertisements, instructional information, etc.).
A computer implemented method, comprising:
A system, comprising:
Dependencies are inferred from the claim text.