Game device, method for controlling game device, and information storage medium
AssigneeKonami Digital Entertainment Co., Ltd.
InventorYuta Yahiro
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AssigneeKonami Digital Entertainment Co., Ltd.
InventorYuta Yahiro
Estimating the term…
Action history writing means (92) of a game device (10) writes, into storing means (80), in a game being executed, action history data indicative of an action history performed by a specified character (62) among a plurality of characters (62). Action history condition determination means (94) determines, in the game being executed, based on the action history data, whether or not any one of a combination of a current action of the specified character (62) and one or more previous actions of the specified character (62) and a combination of a plurality of actions of the specified character (62) satisfies an action history condition. In a case where it is determined that the action history condition is satisfied, action control means (96) causes a character (62) to act based on action information associated with the action history condition.
A game device for executing a game in which each of a plurality of characters acts, the game device comprising:
A method for controlling a game device for executing a game in which each of a plurality of characters acts, the method comprising the steps of:
A non-transitory computer readable information storage medium for storing a program for causing a processor to function as a game device for executing a game in which each of a plurality of characters acts, the program further causing the processor to:
A game device for executing a game in which each of a plurality of characters acts, the game device comprising:
Dependencies are inferred from the claim text.