Royal-redraw video poker side bet
AssigneeOlympian Gaming LLC
InventorStacy Friedman
Life of this patent
Estimating the term…
Abstract
In electronic video poker games, the contents of the deck after the deal of an initial set of cards may be modified to increase or decrease the likelihood of awards when compared to an unmodified deck. Cards may be added, removed, or reordered to alter winning probabilities after an initial set of cards are dealt. In a video poker game embodiment dealt from a standard 52-card deck, when the player holds cards of a single rank (a pair, three-of-a-kind, or four-of-a-kind), the game dynamically adds one or more cards of the held rank to the deck to enable the player to potentially achieve five-of-a-kind.
Claims20
An electronic gaming system comprising:
- at least one processor;
- at least one input device;
- at least one display device;
- and
- at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, are configured to cause the at least one processor to operate with the at least one input device and the at least one display device to:
- deal an initial hand of cards from a deck with an initial composition of cards;
- receive a selection of zero or more hold cards to be held from the initial hand of cards;
- execute a routine for dynamically computing a replacement deck based on the zero or more hold cards, resulting in a replacement deck, wherein for certain selections of hold cards, the replacement deck has an altered composition of cards, wherein the altered composition is not equal to an unaltered composition, wherein the unaltered composition is the initial composition of cards minus cards in the initial hand of cards;
- form a final hand of cards using the zero or more hold cards and sufficient newly dealt cards dealt from the replacement deck;
- determine a payout amount using a hand rank of the final hand of cards and a paytable, wherein the paytable comprises a plurality of hand ranks and associated payout amounts;
- and
- credit the payout amount for payout amounts greater than zero.
A method of operating an electronic gaming system comprising:
- causing at least one display device to display an initial hand of cards from a deck with an initial composition of cards;
- accepting a selection of zero or more hold cards to be held from the initial hand of cards;
- causing at least one processor to execute a routine for dynamically computing a replacement deck based on the zero or more hold cards, resulting in a replacement deck, wherein for certain selections of hold cards, the replacement deck has an altered composition of cards, wherein the altered composition is not equal to an unaltered composition, wherein the unaltered composition is the initial composition of cards minus cards in the initial hand of cards;
- causing the at least one display device to display a final hand of cards using the zero or more hold cards and sufficient newly dealt cards dealt from the replacement deck;
- causing the at least one processor to execute instructions for determining a payout amount using a hand rank of the final hand of cards and a paytable, wherein the paytable comprises a plurality of hand ranks and associated payout amounts;
- and
- causing the payout amount to be credited for payout amounts greater than zero.
A method of operating an electronic gaming system comprising:
- causing at least one display device to display an initial hand of cards from a deck with an initial composition of cards;
- accepting a selection of zero or more hold cards to be held from the initial hand of cards;
- causing the at least one display device to display a final hand of cards using the zero or more hold cards and sufficient newly dealt cards dealt from a replacement deck having an altered composition of cards, wherein the altered composition is not equal to an unaltered composition and includes at least one additional card, wherein the unaltered composition is the initial composition of cards minus cards in the initial hand of cards;
- causing the at least one processor to execute instructions for determining a payout amount using a hand rank of the final hand of cards and a paytable, wherein the paytable comprises a plurality of hand ranks and associated payout amounts;
- and
- causing the payout amount to be credited for payout amounts greater than zero.
Dependencies are inferred from the claim text.