Surround sound in a sensory immersive motion capture simulation environment
AssigneeMotion Reality, Inc.
InventorsCameron Travis Hamrick, Nels Howard Madsen, Thomas Michael McLaughlin
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AssigneeMotion Reality, Inc.
InventorsCameron Travis Hamrick, Nels Howard Madsen, Thomas Michael McLaughlin
Estimating the term…
A wearable computing device of the listener entity can receive 3D motion data of a virtual representation of the listener entity, 3D motion data of a virtual representation of a sound emitter entity and audio data. The audio data may be associated with an audio event triggered by the sound emitter entity in a capture volume. The wearable computing device of the listener entity can process the 3D motion data of the virtual representation of a listener entity, the 3D motion data of the virtual representation of the sound emitter entity and the audio data to generate a multi channel audio output data customized to the perspective of the virtual representation of a first entity. The multi channel audio output data may be associated with the audio event. The multi channel audio output data can be communicated to the listener entity through a surround sound audio output device.
A computer program product tangibly embodied in a non-transitory storage medium and comprising instructions that when executed by a processor perform a method, the method comprising:
A computer program product tangibly embodied in a non-transitory storage medium and comprising instructions that when executed by a processor perform a method, the method comprising:
A method comprising:
A wearable computing device, comprising:
A computer program product tangibly embodied in a non-transitory storage medium and comprising instructions that when executed by a processor perform a method, the method comprising:
A system, comprising:
Dependencies are inferred from the claim text.