Gaming machine and control method thereof
AssigneeAruze Gaming America, Inc.
InventorsHiroki Munakata, Kenichi Fujimori
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AssigneeAruze Gaming America, Inc.
InventorsHiroki Munakata, Kenichi Fujimori
Estimating the term…
A gaming machine of the present invention has a memory for, after a predetermined number of cards have been extracted from among a plurality of cards, storing a plurality of predetermined values which serve as a condition for shuffling the plurality of cards. Then, a specific predetermined value is determined as a condition for shuffling a plurality of cards from among the plurality of predetermined values that are stored in the memory. In addition, a game is performed in such a manner that dealer cards and player cards which are used in a game are determined from among the plurality of cards and then the determined cards are compared with each other. Further, the number of cards that is used in the game is cumulatively counted and then the respective used cards are cumulatively stored as used cards in the memory. Furthermore, as a result of repeating the game, in a case where the counted number of cards has reached a specific set predetermined value, the plurality of cards are shuffled at the time of starting a next game.
A gaming machine, comprising:
A gaming machine, comprising:
A gaming machine control method, comprising the steps of:
Dependencies are inferred from the claim text.