Method and apparatus for monitoring user attention with a computer-generated virtual environment
AssigneeAvaya Inc.
InventorsArn Hyndman, Nicholas Sauriol
Life of this patent
Estimating the term…
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AssigneeAvaya Inc.
InventorsArn Hyndman, Nicholas Sauriol
Estimating the term…
Avatars focal points are monitored as the Avatars move within a virtual environment to determine, statistically, where users are looking at in the virtual environment. The Avatar's focal point may be used to control a virtual brush that may paint the virtual environment in an attention monitoring function. A statistical distribution about the focal point is used to affect the coloration, and other known information about the virtual environment may be used to affect the statistics. As attention records from multiple users are collected, they may be overlaid to obtain a very accurate picture of how users are interacting with the virtual environment and with objects in the virtual environment. The attention monitoring function may generate a thermal overlay to the virtual environment to visually show where users tend to focus within the virtual environment. Users' attention on three dimensional and graphic objects may be monitored as well.
A computer-implemented method of evaluating user perception using a virtual environment, the method comprising the steps of:
A computer-implemented method of evaluating user perception using a virtual environment, the method comprising the steps of:
Dependencies are inferred from the claim text.