System and method for mosaic rendering of three dimensional image
AssigneeElectronics and Telecommunications Research Institute
InventorsBo Youn Kim, Ji Hyung Lee, Sung Ye Kim, Hee Jeong Kim, Bon Ki Koo
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Abstract
A system and method for a mosaic rendering of a 3D model is provided. Textures are created using polygon information related to a vertex of each face of an inputted 3D model, a normal, and a face index, and the textures are one-to-one mapped on respective polygons of the 3D model, using a geometrical structure of the 3D mode, thereby rendering a mosaic image showing a volume and a crinkled effect of paper.
Claims16
A system for a mosaic rendering of a 3D (three-dimensional) model, comprising:
- an input module configured to input a 3D model;
- a texture creating module configured to create textures using polygon information on the inputted 3D model;
- a mapping module configured to perform one-to-one mapping of the created textures onto respective polygons of the 3D model, using a geometric structure of the inputted 3D model, wherein the mapping module expresses a three-dimensional effect on the 3D model by varying lengths of first normal vectors at a first portion where the textures overlap with each other;
- and
- a rendering module configured to render a mapped mosaic image.
A method of a mosaic rendering of a 3D model, the method comprising the steps of:
- inputting a 3D model through an input module;
- creating textures, using polygon information on the inputted 3D model;
- a mapping module one-to-one mapping the created textures on respective polygons of the 3D model, using a geometric structure of the inputted 3D model, wherein the mapping module expresses a three-dimensional effect on the 3D model by varying lengths of first normal vectors at a portion where the textures overlap with each other;
- and
- rendering a mapped mosaic image.
Dependencies are inferred from the claim text.