Disc tossing/target receiving game with surface features
AssigneeAllied Development Corporation
InventorSteven Allen Mogensen
Life of this patent
Estimating the term…
Abstract
A disc tossing game for use by one or more players. In the playing mode a generally rectangular target with convex landing surface and pockets is deployed in a spaced apart relationship to the players. Discs are tossed onto the target apparatus to score points according to the rules. The entirety of the discs and the target apparatus create the appearance of impossibility with respect to the discs entering certain scoring areas, while at the same time creating the possibility of developing a variety of skills such that the aforementioned scoring areas can indeed be entered.
Claims43
A disc-tossing game, comprising:
- a generally rectangular target apparatus fabricated from plastic, having a compliant and uniformly molded plastic, generally planar, top area defining a top playing surface of a size and thickness to allow for a disc-landing area and a top surface area surrounding scoring pockets;
- a plurality of scoring pockets in the target apparatus each surrounded by the top playing surface, the depth of the pockets being such that at least one disc can be deposited in each of the pockets;
- the pockets having a diameter relative to the size of the discs to allow the discs to enter, and an arrangement such that access to pockets beyond a first pocket is limited;
- and
- a plurality of discs, each of the discs having a major outer surface fabricated from plastic, and wherein the interaction of the discs and the top playing surface controls disc bounce and provides a sufficiently low coefficient of friction to promote disc sliding characteristics.
A disc-tossing game, comprising:
- a generally rectangular target apparatus fabricated from plastic, having a plastic top area defining a playing surface of a size and thickness to allow for a disc-landing area and an area for scoring pockets;
- a plurality of scoring pockets each surrounded by the playing surface, the depth of the pockets being such that at least one disc can be deposited in each of the pockets;
- the pockets having a diameter relative to the size of the discs to allow the discs to enter, and an arrangement such that access to pockets beyond a first pocket is limited;
- and
- a plurality of discs, each of the discs having a major outer surface fabricated from plastic, and wherein the interaction of the discs and the playing surface control disc bounce and improve disc sliding characteristics, and wherein the disc-landing area of the playing surface is convex.
A projectile-tossing game comprising:
- a target apparatus having a compliant and uniformly molded playing surface fabricated from plastic, the playing surface having plurality of pockets including a first and a second pocket, surrounded by a top target surface of a size to allow for a projectile-landing area, the projectile landing area configured to control projectile bounce and improve projectile sliding characteristics,
- each one of said pockets configured such that at least one projectile can be deposited in said pocket, and
- the second pocket having a size and position relative to the size and position of the first pocket such that access to the second pocket is limited by the first pocket.
A projectile-tossing game comprising:
- a target apparatus having a playing surface fabricated from plastic, the playing surface having plurality of pockets including a first and a second pocket, surrounded by a top target surface of a size to allow for a top projectile-landing area, the top projectile landing area configured to control projectile bounce and improve projectile sliding characteristics,
- wherein the pockets are configured such that at least one projectile can be deposited in said pocket, and
- the second pocket having a size and position relative to the size and position of the first pocket such that access to the second pocket is limited by the first pocket, and
- wherein at least a portion of the top target surface is fabricated to produce a convex top projectile landing area.
A disc-tossing game, comprising:
- a generally rectangular plastic target apparatus, having a playing surface with a generally planar, convex, top disc-landing area and an area for a plurality of scoring pockets including a first pocket, the pockets configured such that at least one disc can be deposited in each of the pockets, the pockets having a diameter relative to the size of the discs and an arrangement such that access to those pockets beyond the first pocket is limited;
- and
- a plurality of projectile discs, each of the projectile discs having a major outer surface and an outer circumference made of plastic, and having a metal insert at least partially enclosed by plastic;
- wherein the plastic disc-landing surface is configured to facilitate a sliding motion of projectile discs thrown onto the disc-landing surface.
Dependencies are inferred from the claim text.