Video game system having terminal identification data
AssigneePioneer Electronic Corporation
InventorsKazuhiro Watanabe, Yoichiro Tsuda
Life of this patent
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AssigneePioneer Electronic Corporation
InventorsKazuhiro Watanabe, Yoichiro Tsuda
Estimating the term…
A plurality of terminal devices through transmission lines, receive video game programs transmitted from a host. The host has a first memory storing the video game programs, and each terminal device has a second memory for storing video game programs sent from the host. The terminal devices is designated by a terminal device identification data. The video game program is constituted by a start packet, a data packet, and an end packet. The start packet includes a start packet identification code for indicating that the packet is a start packet, a first terminal device identification data for identifying the terminal device to which a video game program is transmitted, a game program identification data for identifying the video game program to be transmitted. The data packet includes a data packet identification code for identifying that the packet is a data packet, and data of the video game program, and the end packet includes an end packet identification code for indicating that the packet is an end packet, and a second terminal device identification data for identifying the terminal device which is to be inhibited from receiving the video game program thereafter.
A video game system for transmitting video game programs from a host to a plurality of terminal devices through transmission lines, the host having a first memory storing the video game programs, each of the terminal devices having a second memory for storing video game programs sent from the host, and a plurality of game units each of which having a display for displaying the video game programs stored in the second memory, the system comprising:
Dependencies are inferred from the claim text.