System and method for digital rendering of images and printed articulation
OwnerMark A. Zimmerinventor
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OwnerMark A. Zimmerinventor
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A system and method to accurately simulate digitally the rendering of a printed articulation, stroke, or mark of a donor natural medium used in graphic arts, such paints, pencils, erasers, or other implements. Using a computer (1) or other hardware the system and method of the invention allows a digital representation of dye-concentration color mixing, receptor grain and variable grain penetration, and a smooth and continuous brush stroke without visible artifacts. Other objects of the system and method of this invention include methods for varying the shape of the tip of an implement across the stroke for the purpose of accurately simulating brushes and other donor-receptor articulations common to natural media, and for rendering a brush stroke in multiple strokes to accurately simulate digitally brush bristles.
A method for a placement of a donor color onto a receptor color, said donor and receptor colors being represented in a red-green-blue format, for producing marks, washes, strokes, colorations or effects similar to those produced with natural dyes, wherein said placement is produced in a two-dimensional image field on a computer, said image field comprising picture elements that can individually be used as said receptor colors, said method comprising the steps of:
A system for varying a tip size of an implement having contact with a surface in response to a real-time-varying means, said real-time-varying means being under manual control, for producing strokes or marks of said implement which exhibit varying stroke or mark width, wherein said strokes or marks are produced in a two-dimensional image field on a computer, said system comprising the steps of:
A method for sequencing and rendering marks of contact between an implement tip and a surface for producing strokes or marks of said implement onto said surface, said strokes or marks being continuous, smooth, and without visible artifacts, said strokes or marks being rendered for the purpose of simulating accurately the strokes or marks occuring in the use of natural media, wherein said strokes or marks are produced in a two-dimensional image field on a computer, said method comprising the following steps:
A method for sequencing and accurately placing multiple marks of contact or strokes made by an implement tip onto a surface, for producing strokes or marks of contact similar to and accurately representing brushwork, wherein said strokes are produced in a two-dimensional image field on a computer, said method comprising the following steps:
Dependencies are inferred from the claim text.