Computer-readable storage media, game system, and game processing method
AssigneeNintendo Co., Ltd.
InventorsYusuke KITAZONO, Yusaku YAMANAKA
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AssigneeNintendo Co., Ltd.
InventorsYusuke KITAZONO, Yusaku YAMANAKA
Estimating the term…
In a first case in which a player character is sitting on at least a collision mesh, movement control of the player character is performed at a position on the collision mesh based on an operation input. In a second case in which the player character is not sitting on at least the collision mesh, the player character is caused to fall. When a first portion satisfying a first condition that the collision mesh is not present in a distance downward from a height defined with reference to a height of the player character in a range in a movement direction of the player character is determined, a first limitation is imposed on the movement control of the player character.
One or more non-transitory computer-readable storage media having stored therein instructions that, when executed, cause an information processing system to perform operations comprising:
A game system comprising:
A game processing method, comprising:
Dependencies are inferred from the claim text.