Storage medium, game system, and game processing method
AssigneeNintendo Co., Ltd.
InventorsYosuke MORI, Prasert PRASERTVITHYAKARN, Tiago SONOBE, Yuichi KURATA
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AssigneeNintendo Co., Ltd.
InventorsYosuke MORI, Prasert PRASERTVITHYAKARN, Tiago SONOBE, Yuichi KURATA
Estimating the term…
Voxel data in which at least a density and a material ID are set for each of a plurality of voxels is updated based on game processing. Vertex coordinates of a first mesh and a material ID of a polygon are determined based on at least the voxel data. Each polygon is rendered based on rendering setting information of a material associated with the material ID of the polygon of the first mesh, whereby the first mesh is rendered. When a first event occurs a material associated with a first material ID associated with a first material is switched from the first material to the second material.
A non-transitory computer-readable storage medium having stored therein a game program that when executed, causes one or more processors of an information processing apparatus to execute operations comprising:
A game system comprising:
A game processing method performed on an information processing system, the game processing method comprising:
Dependencies are inferred from the claim text.