Non-transitory computer-readable medium, information processing system, and information processing method
AssigneeNintendo Co., Ltd.
InventorsTakumi SAITO, Jun ITO
Life of this patent
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AssigneeNintendo Co., Ltd.
InventorsTakumi SAITO, Jun ITO
Estimating the term…
In an example of the exemplary embodiment, based on an operation input, movement control including control to change a movement direction in accordance with at least an input amount is performed for a player object in a field in a virtual space in which a course path is defined. Where both ends at a position on the course path advanced by a predetermined distance along the course path from a position of the player object during movement are defined as first and second positions, if the movement direction of the player object is not included between a first direction toward the first position from the position during the movement and a second direction toward the second position from the position during the movement, correction is applied to the input amount so that the movement direction becomes close to a third direction included at least between the first and second directions.
One or more non-transitory computer-readable media having stored therein instructions that, when executed, cause one or more processors to execute game processing comprising:
An information processing system comprising a processor, the processor being configured to:
An information processing method to be performed in an information processing system, the information processing method comprising:
Dependencies are inferred from the claim text.