Lossless Compression for Multisample Render Targets Alongside Fragment Compression
AssigneeIntel Corporation
InventorsPrasoonkumar Surti, Abhishek R. Appu, Michael J. Norris, Eric G. Liskay
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AssigneeIntel Corporation
InventorsPrasoonkumar Surti, Abhishek R. Appu, Michael J. Norris, Eric G. Liskay
Estimating the term…
Described herein is a data processing system having a multisample antialiasing compressor coupled to a texture unit and shader execution array. In one embodiment, the data processing system includes a memory device to store a multisample render target, the multisample render target to store color data for a set of sample locations of each pixel in a set of pixels; and general-purpose graphics processor comprising a multisample antialiasing compressor to apply multisample antialiasing compression to color data generated for the set of sample locations of a first pixel in the set of pixels and a multisample render cache to store color data generated for the set of sample locations of the first pixel in the set of pixels, wherein color data evicted from the multisample render cache is to be stored to the multisample render target.
1-20. (canceled)
An apparatus comprising:
A method comprising:
A graphics processing system comprising:
Dependencies are inferred from the claim text.