Electronic gaming device and system with animated zone movement for balanced bonus symbol selections across instances
AssigneeAristocrat Technologies, Inc.
InventorsDaniel Marks, Hua Xu
Life of this patent
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AssigneeAristocrat Technologies, Inc.
InventorsDaniel Marks, Hua Xu
Estimating the term…
A gaming system including a display having a plurality of reels. A controller controls the display to animate a zone that occupies a subset of the reels, and selects symbols for the zone and the rest of the reels from a first set of symbols including zone symbols, and a second set of symbols both zone symbols and gem symbols, respectively. The first and second symbol sets associated with the reels are shuffled from a current instance to a subsequent instance for a balanced symbol selection. For the current instance, assigned values of zone symbols selected for the zone are collected, but only the assigned values of the gem symbols selected for outside the zone are collected. The zone is expanded for the subsequent instance when enough gem symbols selected for outside the zone are collected.
An electronic gaming system comprising at least one processor and at least one memory storing instructions that, when executed by the at least one processor, cause the at least one processor to:
A computer-implemented method of electronic gaming, the method performed by a gaming system including at least one processor and at least one memory in communication with the at least one processor, the computer-implemented method comprising:
At least one non-transitory computer-readable storage media having instructions embodied thereon, wherein when executed by at least one processor in communication with at least one memory, the instructions cause the at least one processor to:
Dependencies are inferred from the claim text.