Moving accumulated symbols for award redemption
AssigneeIgt
InventorsUroš Colovic, David Wright
Life of this patent
Estimating the term…
Abstract
Gaming systems and methods that accumulate zero, one or more symbols wherein the accumulation of one symbol triggers the movement of any previously accumulated symbols towards a symbol award redemption area.
Claims20
A method of operating an electronic gaming machine in association with a play of a game of a symbol accumulation sequence comprising a plurality of plays of the game, the method comprising:
- determining, by a processor, a first display state of the electronic gaming machine by causing a display, by a display device, of a first symbol at a symbol generation display position,
- when an opening of an access door of the electronic gaming machine is detected via a security monitoring circuit of the electronic gaming machine following the determination of the first display state of the electronic gaming machine:
- disabling, by the processor, any displayed movement of any accumulated symbols,
- storing data associated with the first display state of the electronic gaming machine, the stored data comprising the display of the first symbol at the first symbol generation display position, and
- following at least a closing of the access door of the electronic gaming machine detected via the security monitoring circuit of the electronic gaming machine:
- loading, by the processor, the stored data to reconstitute the first display state of the electronic gaming machine, and
- enabling, by the processor, any displayed movement of any accumulated symbols,
- responsive to the first symbol being displayed at the symbol generation display position and an accumulated second symbol being displayed at a first symbol accumulation display position related to the symbol generation display position when no opening of the access door of the electronic gaming machine is detected via the security monitoring circuit of the electronic gaming machine, determining, by the processor, a second display state of the electronic gaming machine by
- displaying, by the display device, a movement of the accumulated second symbol from the first symbol accumulation display position to a second symbol accumulation display position related to the first symbol accumulation display position,
- displaying, by the display device, a movement of the first symbol from the symbol generation display position to the first symbol accumulation display position, and
- displaying, by the display device, an accumulation of the first symbol in association with the first symbol accumulation display position, and
- responsive to the first symbol being displayed at the symbol generation display position and an accumulated third symbol being displayed at a third symbol accumulation display position related to a symbol redemption display position when no opening of the access door of the electronic gaming machine is detected via the security monitoring circuit of the electronic gaming machine, determining, by the processor, a third display state of the electronic gaming machine by:
- displaying, by the display device, a movement of the accumulated third symbol from the third symbol accumulation display position to the symbol redemption display position,
- displaying, by the display device, a redemption of the accumulated third symbol, and
- displaying, by the display device, a modification of a total award based on any award associated with the redeemed third symbol.
A method of operating an electronic gaming machine in association with a symbol accumulation sequence comprising a plurality of plays of a game, the method comprising:
- determining, by a processor, a first display state of the electronic gaming machine by displaying, by a display device, a plurality of symbol generation display positions, wherein any randomly determined symbols from any of the plurality of plays of the game are initially displayed at at least one of the symbol generation display positions,
- when an opening of an access door of the electronic gaming machine is detected via an security monitoring circuit of the electronic gaming machine following the determination of the first display state of the electronic gaming machine:
- disabling, by the processor, any accumulation of any randomly determined symbols,
- storing data associated with the first display state of the electronic gaming machine, the stored data comprising the display of the plurality of symbol generation display positions, and
- following at least a closing of the access door of the electronic gaming machine detected via the security monitoring circuit of the electronic gaming machine:
- loading, by the processor, the stored data to reconstitute the first display state of the electronic gaming machine, and
- enabling, by the processor, any accumulation of any randomly determined symbols, and
- when no opening of the access door of the electronic gaming machine is detected via the security monitoring circuit of the electronic gaming machine, determining, by the processor, a second display state of the electronic gaming machine by:
- displaying, by the display device, a plurality of symbol accumulation display positions, wherein at least one of the plurality of symbol accumulation display positions is related to at least one of the plurality of symbol generation display positions, and any randomly determined symbols from any of the plurality of plays of the game are accumulated in association with at least one of the symbol accumulation display positions, and
- displaying, by the display device, a plurality of symbol redemption display positions, wherein at least one of the plurality of symbol redemption display positions is related to at least one of the plurality of symbol accumulation display positions, and any randomly determined symbols from any of the plurality of plays of the game are redeemed in association with at least one of the symbol redemption display positions.
A method of operating an electronic gaming machine, the method comprising:
- responsive to an occurrence of a symbol accumulation sequence triggering event, triggering, by a processor, a symbol accumulation sequence comprising a plurality of plays of a game, each play of the game comprises a display, by a display device, of a symbol generation display position, a display, by the display device, of a plurality of symbol accumulation display positions, and a display, by the display device, of a symbol redemption display position,
- responsive to an occurrence of a symbol generation event, determining, by the processor, a first display state of the electronic gaming machine by displaying, by the display device, a symbol at the symbol generation display position,
- when an opening of an access door of the electronic gaming machine is detected via a security monitoring circuit of the electronic gaming machine following the determination of the first display state of the electronic gaming machine:
- disabling, by the processor, each of any accumulation of any symbol, any movement of any symbol and any redemption of any symbol,
- storing data associated with the first display state of the electronic gaming machine, the stored data comprising the display of the symbol at the symbol generation display position, and
- following at least a closing of the access door of the electronic gaming machine detected via the security monitoring circuit of the electronic gaming machine:
- loading, by the processor, the stored data to reconstitute the first display state of the electronic gaming machine, and
- enabling, by the processor, each of any accumulation of any symbol, any movement of any symbol and any redemption of any symbol,
- responsive to an occurrence of a symbol accumulation event when no opening of the access door of the electronic gaming machine is detected via the security monitoring circuit of the electronic gaming machine, determining, by the processor, a second display state of the electronic gaming machine by displaying, by the display device, an accumulation of the symbol at a first one of the plurality of symbol accumulation display positions,
- responsive to an occurrence of an accumulated symbol movement event when no opening of the access door of the electronic gaming machine is detected via the security monitoring circuit of the electronic gaming machine, determining, by the processor, a third display state of the electronic gaming machine by displaying, by the display device, a movement of the symbol from the first one of the plurality of symbol accumulation display positions to a second one of the plurality of symbol accumulation display positions, and
- responsive to an occurrence of an accumulated symbol redemption event when no opening of the access door of the electronic gaming machine is detected via the security monitoring circuit of the electronic gaming machine, determining, by the processor, a fourth display state of the electronic gaming machine by displaying, by the display device, a redemption of the symbol.
Dependencies are inferred from the claim text.