Method for ray tracing, electronic device and chip
AssigneeInnopeak Technology, Inc.
InventorsXiaoyu YE, Chen LI, Qiang QIU, Hongyu SUN
Life of this patent
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Abstract
A method for ray tracing is executed by an electronic device. Game objects are added to a ray tracing world class associated with a scene. Materials of the game objects are added to the ray tracing world class. Light configuration is added to the ray tracing world class. Ray tracing effects are rendered for at least one portion of the game objects in the scene based on the ray tracing world class and stereo views of the scene including the game objects are generated. An electronic device and a chip are also provided.
Claims21
A method for ray tracing for execution by an electronic device, comprising:
- adding game objects to a ray tracing world class associated with a scene;
- adding materials of the game objects to the ray tracing world class;
- adding light configuration to the ray tracing world class;
- rendering ray tracing effects for at least one portion of the game objects in the scene based on the ray tracing world class;
- and
- generating stereo views of the scene including the game objects.
An electronic device comprising:
- a processor configured to call and run a computer program stored in a memory, to cause a device in which the processor is installed to;
- add game objects to a ray tracing world class associated with a scene;
- add materials of the game objects to the ray tracing world class;
- add light configuration to the ray tracing world class;
- render ray tracing effects for at least one portion of the game objects in the scene based on the ray tracing world class;
- and
- generate stereo views of the scene including the game objects.
A chip, comprising:
- a processor, configured to call and run a computer program stored in a memory, to cause a device in which the chip is installed to;
- add game objects to a ray tracing world class associated with a scene;
- add materials of the game objects to the ray tracing world class;
- add light configuration to the ray tracing world class;
- render ray tracing effects for at least one portion of the game objects in the scene based on the ray tracing world class;
- and
- generate stereo views of the scene including the game objects.
15-29. (canceled)
Dependencies are inferred from the claim text.