Creating physics-based content
AssigneeLemon Inc.
InventorsWeston Bell-Geddes, Jie Li, Xinhao Song, Yili Zhao, Zhili Chen
Life of this patent
Estimating the term…
Loading patent…
AssigneeLemon Inc.
InventorsWeston Bell-Geddes, Jie Li, Xinhao Song, Yili Zhao, Zhili Chen
Estimating the term…
The present disclosure describes techniques for creating physics-based content. A set of physics tools can be established. The set of physics tools can enable implementation of physics simulations in a three-dimensional (3D) environment. Each of the set of physics tools can comprise customizable physical properties. User interfaces configured to facilitate application of the physics simulations in the 3D environment can be presented. Objects and interactions in the 3D environment can be configured by utilizing the set of physics tools based on user input received via the user interfaces. Interactive effects can be created based on the configured objects and interactions.
A method of creating physics-based content, comprising:
A system of creating physics-based content, comprising:
A non-transitory computer-readable storage medium, storing computer-readable instructions that upon execution by a processor cause the processor to implement operations comprising:
Dependencies are inferred from the claim text.