Adaptive mechanism for virtual asset download
AssigneeRoblox Corporation
InventorAddison Polcyn
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AssigneeRoblox Corporation
InventorAddison Polcyn
Estimating the term…
Implementations described herein relate to methods, systems, and computer-readable media for queuing of virtual assets. In some implementations, the method may include initiating, by a processor, a virtual-asset traffic flow associated with first virtual assets and a plurality of other traffic flows associated with the virtual experience in which an avatar associated with a client device participates. The method may include implementing, by the processor, a delay-based control mechanism for the virtual-asset traffic flow and a congestion-control mechanism for the plurality of other traffic flows. The method may include causing, by the processor, a concurrent download to the client device of a subset of the first virtual assets based on the delay-based control mechanism and information associated with the plurality of other traffic flows based on the congestion-control mechanism.
A computer-implemented method to adaptively download virtual assets of a virtual experience, the method comprising:
A computing device, comprising:
A non-transitory computer-readable medium with instructions stored thereon that, when executed by a processor, cause the processor to perform operations comprising:
Dependencies are inferred from the claim text.