Distributed extended reality (xr) computing optimization between edge node and one or more connected xr client devices
OwnerTatu V.J. Harviainen, Tao Cheninventors
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OwnerTatu V.J. Harviainen, Tao Cheninventors
Estimating the term…
Methods and systems are described for distributed extended reality (XR) computing optimization for an edge node connectable to a client device and an XR content server across a network. XR computing is apportioned to the edge node and the client device so that a wide variety of client devices, from light to heavy, are accommodated based on metrics of the edge node, the client device, the XR content server, and the network. Some of the apportionments include extraction of feature descriptors by the client device to avoid transmitting full image data from the client device to the edge node. The feature descriptors are used for tracking initialization and frame to frame tracking. Overall system performance is improved delivering an improved user experience. Related apparatuses, devices, techniques, and articles are also described.
A method for distributed extended reality (XR) computing optimization for edge nodes connectable to client devices and XR content servers, the method comprising:
A system for distributed extended reality (XR) computing optimization for edge nodes connectable to client devices and XR content servers, the system comprising:
-100. (canceled)
Dependencies are inferred from the claim text.