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US 2025/0157299 A1Published application
Gaming system and method for determining awards based on player selected persistent game elements
AssigneeIgt
InventorAdam Narducci
Life of this patent
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Abstract
In various embodiments, the present disclosure relates generally to gaming systems and methods for providing a secondary game with player selected persistent elements.
Claims20
A gaming system comprising:
- a processor;
- and
- a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to:
- for each of a plurality of plays of a first game, cause a display device to display a first game outcome comprising a plurality of first game elements, and
- for a play of a second game that is different from and overlappingly played with the plurality of plays of the first game:
- for each of the plurality of plays of the first game:
- receive, via an input device, a selection of a first game element of the plurality of first game elements, and
- retain each selected first game element in association with the play of the second game, and
- upon an occurrence of a second game evaluation event, cause the display device to display any award associated with the retained first game elements.
6 more elements
A gaming system comprising:
- a processor;
- and
- a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to:
- for each of a plurality of plays of a first game, cause a display device to display a plurality of symbols, and
- for a play of a second game that is different from and overlappingly played with the plurality of plays of the first game:
- for at least two of the plurality of plays of the first game:
- receive, via an input device, a selection of at least two of the displayed plurality of symbols, and
- retain each selected symbol in association with the play of the second game, and
- when a threshold quantity of symbols are retained:
- randomly reconfigure the quantity of retained symbols, and
- cause the display device to display any award associated with the reconfigured quantity of retained symbols.
8 more elements
A method of operating a gaming system, the method comprising:
- for each of a plurality of plays of a first game, displaying, by a display device, a first game outcome comprising a plurality of first game elements, and
- for a play of a second game that is different from and overlappingly played with the plurality of plays of the first game:
- for each of the plurality of plays of the first game:
- receiving, via an input device, a selection of a first game element of the plurality of first game elements, and
- retaining, by a processor, each selected first game element in association with the play of the second game, and
- upon an occurrence of a second game evaluation event, displaying, by the display device, any award associated with the retained first game elements.
3 more elements
Dependencies are inferred from the claim text.