Electronic gaming machine with potential matching segments in adjacent horizontal frames
AssigneeDK Crown Holdings Inc.
InventorDaniel Sahl
Life of this patent
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Abstract
A video gaming machine provides partial symbols that match other partial symbols across adjacent horizontal frames. Matches of two melding frames provides absolute payouts, multipliers, bonus events and the like.
Claims16
A method of executing a wagering event on an electronic gaming machine, the electronic gaming machine comprising a housing, a visual display, a processor with memory, player input controls, and a value-in-value-out system including at least one component selected from the group consisting of a ticket-in-ticket-out component having a reader-scanner for reading tickets and a printer for printing tickets, a currency validator with a camera and motor for retracting currency to the camera, a personal electronic device in communication with the electronic gaming machine and an internal casino or gaming house financial services provider and a near-field communication component comprising a transmitter and receiver, the method comprising:
- a player placing value at risk as a game wager from a credit source in the memory funded through the value-in-value-out system;
- the processor distributing random symbols into each frame of an at least 3-column by 3-row frame array displayed on the visual display;
- at least some distributed symbols comprising partial symbols extending towards an edge of a first frame, wherein the edge of the first frame is adjacent an edge of an adjacent second frame in the at least 3-rows in the array;
- the processor identifying completed symbols formed by the first frame partial symbol and a second partial symbol in the adjacent second frame;
- the processor scoring the identified completed symbols as at least one of an immediate award to be paid, a multiplier for another award resulting from winning symbol outcomes in all of the frames in an at least 3-column by 3-row frame array displayed on the visual display, or a trigger for an additional round of play or jackpot event;
- and
- wherein the processor with memory resolves the value at risk against a paytable for a) the identified completed symbols as at least one of an immediate award to be paid, b) the multiplier for another award resulting from winning symbol outcomes in adjacent frames in all of the frames in the at least 3-column by 3-row frame array displayed on the visual display, or c) an additional gaming event initiated by the processor with memory for the additional round of play or the jackpot event.
Dependencies are inferred from the claim text.