Method and apparatus for rendering particle effect, device and medium
AssigneeBeijing Zitiao Network Technology Co., Ltd.
InventorHuaiye Shen
Life of this patent
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Abstract
Embodiments of the present disclosure disclose a method and an apparatus for rendering a particle effect, a device, and a medium. The method includes: obtaining a particle morphology model, where the particle morphology model includes vertex sub-models constituting an overall model; determining a running trajectory of a vertex sub-model based on a particle reorganization rule; and rendering the vertex sub-model during a running process in real time by controlling the vertex sub-model to run based on a corresponding running trajectory.
Claims22
A method for rendering a particle effect, comprising:
- obtaining a particle morphology model, wherein the particle morphology model comprises a plurality of vertex sub-models constituting an overall model;
- determining a running trajectory of a vertex sub-model based on a particle reorganization rule;
- and
- rendering the vertex sub-model during a running process in real time, by controlling the vertex sub-model to run based on a corresponding running trajectory.
(canceled)
An electronic device, comprising:
- one or more processors;
- and
- a memory, configured to store one or more programs that, when executed by the one or more processors, cause the one or more processors to perform:
- obtain a particle morphology model, wherein the particle morphology model comprises a plurality of vertex sub-models constituting an overall model;
- determine a running trajectory of a vertex sub-model based on a particle reorganization rule;
- and
- render the vertex sub-model during a running process in real time, by controlling the vertex sub-model to run based on a corresponding running trajectory.
(canceled)
A non-transitory storage medium comprising a computer-executable instruction that, when executed by a computer processor, is configured to perform operations comprising:
- obtaining a particle morphology model, wherein the particle morphology model comprises a plurality of vertex sub-models constituting an overall model;
- determining a running trajectory of a vertex sub-model based on a particle reorganization rule;
- and
- rendering the vertex sub-model during a running process in real time, by controlling the vertex sub-model to run based on a corresponding running trajectory.
Dependencies are inferred from the claim text.