Back to results
US 2025/0153053 A1Published application
Item Generation Based On Player Data
AssigneeAdeia Guides Inc.
InventorsAldis Sipolins, Tao Chen
Life of this patent
Estimating the term…
Abstract
Systems and methods are described for providing an in-game item to a player. An instruction is received to generate an in-game item for a first player. A second player is identified based on a first metric. A second metric is generated based on at least data associated with the second player. The in-game item is generated based on the second metric and the in-game item is provided to the first player.
Claims23
A method comprising:
- receiving an instruction to generate an in-game item for a first player,
- identifying a second player based on a first metric,
- generating a second metric based on at least data associated with the second player,
- generating the in-game item based on the second metric, and
- providing the in-game item to the first player.
2 more elements
A system comprising control circuitry configured to:
- receive an instruction to generate an in-game item for a first player,
- identify a second player based on a first metric,
- generate a second metric based on at least data associated with the second player,
- generate the in-game item based on the second metric, and
- provide the in-game item to the first player.
2 more elements
-55. (canceled)
Dependencies are inferred from the claim text.