Systems and methods for optimizing a streamed video game rendering pipeline
AssigneeNetflix, Inc.
InventorsNitin Gupta, Kyle Weicht
Life of this patent
Estimating the term…
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AssigneeNetflix, Inc.
InventorsNitin Gupta, Kyle Weicht
Estimating the term…
The disclosed computer-implemented methods and systems optimize a rendering pipeline for rendering tasks associated with streamed video games. For example, the disclosed methods and systems amortize the fixed costs of these rendering tasks across multiple video game frames by combining a batch of frames into a single combined image. The disclosed systems and methods then perform rendering tasks such as frame generation and upscaling in connection with the single combined image. The disclosed system and methods further separate the combined image into its component frames prior to encoding and streaming those frames to one or more streaming clients. Various other methods, systems, and computer-readable media are also disclosed.
A computer-implemented method comprising:
A system comprising:
A non-transitory computer-readable medium comprising one or more computer-executable instructions that, when executed by at least one processor of a computing device, cause the computing device to:
Dependencies are inferred from the claim text.